StatusLive Servers online11,676 Players50,509 Populated3,178 Wiped · 3 h130 Interval5 min Date29 OCT 2026

DWG RG-S8454Server sheetchecked 9m ago

Pine Hosting - Rust Server

Online EU 66.51.99.71:28020 checked 9m ago

monthly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#8,454top 38% · #2130 in EU
Last wipe10d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75110:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Fig. 1Players on Pine Hosting - Rust Server
Fig. 2

Server performance

02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

usual gap9.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 18 OctMon 5 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 18:09 UTC10d ago 1 – running 1
Mon 5 Oct, 04:30 UTC24d ago 1 halved by day 5 13.6 days 0
Fri 25 Sep, 17:58 UTC33d ago 2 halved by day 7 9.4 days 0
Fri 18 Sep, 20:48 UTC40d ago 0 – 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Pine Hosting - Rust Server, and is it online now?

Right now, Pine Hosting - Rust Server is recorded as online. The uptime it reports puts the last restart at about 3 days 9 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is Pine Hosting - Rust Server stable in the figures recorded?

Average server fps over the last 48 hours is 10; the lowest was 5. Counted at its highest: 42,099 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,270 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Pine Hosting - Rust Server?

In Europe Pine Hosting - Rust Server lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 66.51.99.71:28020 is its address.

What Rust version is recorded for Pine Hosting - Rust Server?

On Linux, Pine Hosting - Rust Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on Pine Hosting - Rust Server?

At the last refresh, Pine Hosting - Rust Server recorded 0 players across 50 slots. The seven-day mean is 0 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 19:00 UTC, at an average of 1 players.

What rank has been recorded for Pine Hosting - Rust Server?

The same seven-day player-hour count places Pine Hosting - Rust Server at #2,130 within Europe, #8,454 across all ranked servers and in the top 38% of them.

Schedules

What happens on Pine Hosting - Rust Server on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 6.

On Pine Hosting - Rust Server, when do wipes occur?

At Pine Hosting - Rust Server the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 10 days 15 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Rules and settings

What settings and rules apply on Pine Hosting - Rust Server?

The name of Pine Hosting - Rust Server records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is Pine Hosting - Rust Server played?

Size 2,700 with seed 1337: that is the procedural map Pine Hosting - Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.

Filters

On Rust Graphs, which lists and filters contain Pine Hosting - Rust Server?

The Rust Graphs lists that carry Pine Hosting - Rust Server are: Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

On Pine Hosting - Rust Server, what is meant by each tag?

Tags published by Pine Hosting - Rust Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to Pine Hosting - Rust Server?

Connect with client.connect 66.51.99.71:28020: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded