StatusLive Servers online11,607 Players35,149 Populated2,874 Wiped · 3 h62 Interval5 min Date28 OCT 2026

DWG RG-S5408Server sheetchecked 6m ago

Pine Hosting - Rust Server

Online EU 66.51.99.71:28055 checked 6m ago

monthly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 2
Rank#5,408top 24% · #1781 in EU
Last wipe8d agomonthly schedule
Next wipe8d 14hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75105:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Fig. 1Players on Pine Hosting - Rust Server
Fig. 2

Server performance

01020304005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 24% of all ranked servers, top 61% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 14hThu 5 Nov, 19:00 UTCFW
  2. 36d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 15:34 UTC8d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Pine Hosting - Rust Server, and is it up?

Right now, Pine Hosting - Rust Server is recorded as online. About 3 days 19 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 19 October 2026.

Is Pine Hosting - Rust Server stable in the figures recorded?

The last 48 hours give an average of 9 server fps and a floor of 5. Counted at its highest: 97,998 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,607 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Pine Hosting - Rust Server hosted?

With its EU tag, Pine Hosting - Rust Server lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 66.51.99.71:28055.

What Rust version is recorded for Pine Hosting - Rust Server?

On Linux, Pine Hosting - Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Pine Hosting - Rust Server?

At the last refresh, Pine Hosting - Rust Server recorded 0 players across 50 slots. Averaged across seven days, the player count is 0, with a peak of 2. The 48-hour peak falls at 21:00 UTC, averaging 1 players.

Against other Rust servers, where is Pine Hosting - Rust Server placed?

Pine Hosting - Rust Server also measures #1,781 in Europe on the same seven-day player-hour count, at #5,408 globally and in the top 24% of ranked servers.

Wipe times

What is recorded on Pine Hosting - Rust Server on wipe day?

The recent wipes averaged a busiest count of 1 players. 2 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on Pine Hosting - Rust Server?

At Pine Hosting - Rust Server the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 8 days 12 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Settings

What settings and rules apply on Pine Hosting - Rust Server?

No gather rate is stated in the name of Pine Hosting - Rust Server. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has Pine Hosting - Rust Server loaded?

Seed 1 and size 4,000 define the procedural map Pine Hosting - Rust Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain Pine Hosting - Rust Server?

On Rust Graphs, Pine Hosting - Rust Server is placed in these lists: Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Pine Hosting - Rust Server?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The server browser lists it under Europe are the tags Pine Hosting - Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Pine Hosting - Rust Server joined?

Connect with client.connect 66.51.99.71:28055: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded