StatusLive Servers online11,803 Players69,659 Populated3,689 Wiped · 3 h125 Interval5 min Date27 OCT 2026

DWG RG-S15404Server sheetchecked 11m ago

Pine Hosting - Rust Server

Online EU 66.51.99.71:28075 checked 11m ago

monthly wipes moddedcarbon
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,404top 69% · #2589 in EU
Last wipe2d agomonthly schedule
Next wipe8d 20hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Fig. 1Players on Pine Hosting - Rust Server
Fig. 2

Server performance

0246823:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Pine Hosting - Rust Server, and is it online now?

Pine Hosting - Rust Server is up at this moment. Counted from its reported uptime, the last restart was about 2 days 7 hours ago. 24 of 24 hours up over the last 1 full day, which is 100% of the time. First seen by Rust Graphs on 25 October 2026.

What does the recorded performance of Pine Hosting - Rust Server show?

Average server fps over the last 48 hours is 5; the lowest was 5. Counted at its highest: 17,000 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,730 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Pine Hosting - Rust Server?

With its EU tag, Pine Hosting - Rust Server lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 66.51.99.71:28075 is its address.

On which Rust version is Pine Hosting - Rust Server running?

Rust network protocol 2635 and build 167819 on Linux: that is what Pine Hosting - Rust Server runs. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on Pine Hosting - Rust Server?

At the last refresh, Pine Hosting - Rust Server recorded 0 players across 50 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does Pine Hosting - Rust Server hold?

Pine Hosting - Rust Server also measures #2,589 in Europe on the same seven-day player-hour count, at #15,404 globally and in the top 69% of ranked servers.

Wipe data

What wipe schedule has been recorded for Pine Hosting - Rust Server?

An estimate from the force wipe gives Pine Hosting - Rust Server's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 2 days 9 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Settings

Which settings does Pine Hosting - Rust Server run, and what rules?

The name of Pine Hosting - Rust Server records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for Pine Hosting - Rust Server?

Size 2,000 with seed 1504579663: that is the procedural map Pine Hosting - Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain Pine Hosting - Rust Server?

On Rust Graphs, Pine Hosting - Rust Server is placed in these lists: Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

On Pine Hosting - Rust Server, what is meant by each tag?

The game's server browser reads these tags from Pine Hosting - Rust Server: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs167819 (Build): 167819 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; EU (Europe): The browser's listing places it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Pine Hosting - Rust Server?

In Rust, press F1 and type client.connect 66.51.99.71:28075 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,EU,gmrust,cs167819,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs167819
Build 167819 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded