StatusLive Servers online11,876 Players94,650 Populated4,085 Wiped · 3 h161 Interval5 min Date27 OCT 2026

DWG RG-S9641Server sheetchecked 9m ago

Rust Server - Pinehosting.com

Online 66.51.99.73:28070 checked 9m ago

monthly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#9,641top 44%
Last wipe16h agomonthly schedule
Next wipe8d 23hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeakWipe
00.250.50.75120:0005:0014:0023:0008:0017:00Wiped Tue 27 Oct, 02:58 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Rust Server - Pinehosting.com
Fig. 2

Server performance

Server fpsWipe
02040608020:0005:0014:0023:0008:0017:00Wiped Tue 27 Oct, 02:58 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct11 Oct17 Oct22 Oct27 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

usual gap7.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1.5

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTCFW
  2. 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 18 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 02:58 UTC16h ago – – running 0
Sun 18 Oct, 00:01 UTC9d ago 2 – – 0
Mon 12 Oct, 01:50 UTC15d ago 3 halved by day 1 5.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Rust Server - Pinehosting.com online, and what uptime has been recorded?

Right now, Rust Server - Pinehosting.com is recorded as online. The uptime it reports puts the last restart at about 14 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 1 October 2026 is when Rust Graphs first saw it.

What does the recorded performance of Rust Server - Pinehosting.com show?

10 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 106,650 entities, buildings, deployables and the rest of the world included. 3,706 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is Rust Server - Pinehosting.com hosted?

No region is published by Rust Server - Pinehosting.com. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 66.51.99.73:28070 is its address.

What Rust version is recorded for Rust Server - Pinehosting.com?

Rust network protocol 2635 and build 168909 on Linux: that is what Rust Server - Pinehosting.com runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Rust Server - Pinehosting.com?

0 of 50 slots on Rust Server - Pinehosting.com are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 02:00 UTC, at an average of 1 players.

In the rankings, which position does Rust Server - Pinehosting.com hold?

Within the top 44% of all ranked servers: Rust Server - Pinehosting.com at #9,641 for player hours, seven days recorded.

Wipe data

On Rust Server - Pinehosting.com, what does the data show for wipe day?

At their busiest, its recent wipes drew 2 players on average. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 1.5 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on Rust Server - Pinehosting.com?

At Rust Server - Pinehosting.com the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 16 hours ago. A wipe every month is the schedule its tags set out.

Settings

What settings and rules apply on Rust Server - Pinehosting.com?

Gather rate for Rust Server - Pinehosting.com: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is Rust Server - Pinehosting.com played?

Size 4,250 with seed 1652930283: that is the procedural map Rust Server - Pinehosting.com runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does Rust Server - Pinehosting.com appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Rust Server - Pinehosting.com are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Which meaning is attached to each tag on Rust Server - Pinehosting.com?

Tags published by Rust Server - Pinehosting.com, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is Rust Server - Pinehosting.com joined?

Enter client.connect 66.51.99.73:28070 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded