StatusLive Servers online11,748 Players75,412 Populated3,731 Wiped · 3 h135 Interval5 min Date28 OCT 2026

DWG RG-S10773Server sheetchecked 14m ago

obugsserver

Online NA 66.51.99.74:28035 checked 14m ago

weekly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 2
Rank#10,773top 48% · #1322 in NA
Last wipe3d agoweekly schedule
Next wipe3d 5hSat 31 Oct, 19:25 UTC
Fig. 1

Players

AveragePeak
00.250.50.75114:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Fig. 1Players on obugsserver
Fig. 2

Server performance

02040608014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 48% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 19:25 UTC, in 3d 5h. Its weekly schedule tag · low confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 3d 5hSat 31 Oct, 19:25 UTC
  2. 8d 5hThu 5 Nov, 19:00 UTCFW
  3. 10d 5hSat 7 Nov, 19:25 UTC
  4. 17d 5hSat 14 Nov, 19:25 UTC
  5. 24d 5hSat 21 Nov, 19:25 UTC
  6. 31d 5hSat 28 Nov, 19:25 UTC
  7. 36d 5hThu 3 Dec, 19:00 UTCFW
  8. 38d 5hSat 5 Dec, 19:25 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 19:25 UTC3d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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9 / 100
02
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03
Rusty Moose |US Main|NA · groups of 12+ · weekly · 250 on average
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04
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05
Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 194 on average
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06
Rustafied.com - US FridayNA · groups of 16+ · weekly · 154 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is obugsserver, and is it online now?

obugsserver is up at this moment. The uptime it reports puts the last restart at about 9 hours ago. For the last 3 full days the record is 50 of 72 hours up, 69% of the time. First seen by Rust Graphs on 24 October 2026.

How does obugsserver perform, as measured?

The last 48 hours give an average of 6 server fps and a floor of 4. Counted at its highest: 7,869 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 765 MB. Players feel low fps and a climbing entity count as lag.

In which location is obugsserver hosted?

The NA tag is how obugsserver lists itself in North America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 66.51.99.74:28035.

On which Rust version is obugsserver running?

On Linux, obugsserver runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for obugsserver?

0 of 50 slots on obugsserver are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 2. Over the last 48 hours the busiest hour was 05:00 UTC, at an average of 0 players.

Against other Rust servers, where is obugsserver placed?

Across seven days, player hours give obugsserver #10,773 globally and #1,322 in North America, a top 48% position among ranked servers.

Wipe times

What is recorded on obugsserver on wipe day?

At their busiest, its recent wipes drew 2 players on average. At 0 hours after the latest wipe the crowd was at its peak.

On obugsserver, when do wipes occur?

Too few of obugsserver's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. On Saturday 31 October at 19:25 UTC its next wipe is due. The world it runs now was made 3 days 18 hours ago. Its tags give a wipe schedule of one wipe a week.

Map and rules

Which settings does obugsserver run, and what rules?

No gather rate is stated in the name of obugsserver. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is obugsserver played?

Size 1,500 with seed 1337: that is the procedural map obugsserver runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.

Filters

Where does obugsserver appear among the Rust Graphs lists and filters?

On Rust Graphs, obugsserver is placed in these lists: Modded Rust servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Which meaning is attached to each tag on obugsserver?

The game's server browser reads these tags from obugsserver: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^w (Weekly): A wipe occurs every week; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to obugsserver?

Enter client.connect 66.51.99.74:28035 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly A wipe occurs every week.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded