DWG RG-S4260Server sheetchecked 9m ago
Titan's World
Online NA 66.51.99.75:28000 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers, top 39% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 01:20 UTC13d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Titan's World, and is it online now?
Right now, Titan's World is recorded as online. About 5 days 20 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 16 October 2026 is when Rust Graphs first saw it.
Is Titan's World stable in the figures recorded?
12 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 101,587 entities, buildings, deployables and the rest of the world included. 5,186 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for Titan's World?
In North America Titan's World lists itself, tagged NA. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 66.51.99.75:28000.
On which Rust version is Titan's World running?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Titan's World. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on Titan's World?
Current player count on Titan's World: 0, of 50 slots. Averaged across seven days, the player count is 0, with a peak of 4. The 48-hour peak falls at 06:00 UTC, averaging 1 players.
Against other Rust servers, where is Titan's World placed?
The same seven-day player-hour count places Titan's World at #717 within North America, #4,260 across all ranked servers and in the top 19% of them.
Wipe data
On Titan's World, what does the data show for wipe day?
An average of 3 players was recorded at the busiest point of its recent wipes. 23 hours after the latest wipe, the crowd peaked.
On Titan's World, when do wipes occur?
Once a month, with the force wipe, is when Titan's World wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 13 days 10 hours ago. Its tags give a wipe schedule of one wipe per month.
Settings
Which rules and settings are recorded for Titan's World?
The name of Titan's World records no gather rate. Eight players per group: the default for the game. battlefield, fast PvP with kits and high rates, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Join only if you hold Rust's premium status. VAC is on: that is Valve's anti-cheat.
What is the map for Titan's World?
Seed 1337 and size 4,000 define the procedural map Titan's World generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.
Filters
On Rust Graphs, which lists and filters contain Titan's World?
On Rust Graphs, Titan's World is placed in these lists: Modded Rust servers, Rust battlefield servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Battlefield ^i, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
On Titan's World, what is meant by each tag?
The game's server browser reads these tags from Titan's World: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^i (Battlefield): High rates and kits make for fast PvP; ^q (Premium): Join only if you hold Rust's premium status; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): In the server browser it appears under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to Titan's World?
In Rust, press F1 and type client.connect 66.51.99.75:28000 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. Join only if you hold Rust's premium status.
Server tags
Published as mp50,ptrak,$r?,v2635,^m,^i,NA,gmrust,cs168909,^q,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^i
Mods and access
^q
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
