StatusLive Servers online11,805 Players79,944 Populated3,786 Wiped · 3 h105 Interval5 min Date28 OCT 2026

DWG RG-S4138Server sheetchecked 13m ago

Dallas Rust Large | Biweekly

Online NA 66.51.99.75:28035 checked 13m ago

biweekly wipes vanillaoxidepremium
Connect
Players now 0/ 100 0% full
7-day average0peak 3
Rank#4,138top 19% · #698 in NA
Last wipe12d agobiweekly schedule
Next wipe1d 0hThu 29 Oct, 20:51 UTC
Fig. 1

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Fig. 1Players on Dallas Rust Large | Biweekly
Fig. 2

Server performance

01020304021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers, top 38% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 20:51 UTC, in 1d 0h. Its biweekly schedule tag · low confidence

usual gap14.1 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. 1d 0hThu 29 Oct, 20:51 UTC
  2. 7d 22hThu 5 Nov, 19:00 UTCFW
  3. 15d 0hThu 12 Nov, 20:51 UTC
  4. 29d 0hThu 26 Nov, 20:51 UTC
  5. 35d 22hThu 3 Dec, 19:00 UTCFW
  6. 43d 0hThu 10 Dec, 20:51 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:51 UTC12d ago 3 – running 0
Thu 1 Oct, 17:57 UTC FW27d ago 5 halved by day 5 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

Is Dallas Rust Large | Biweekly online, and what uptime has been recorded?

Dallas Rust Large | Biweekly is up at this moment. The uptime it reports puts the last restart at about 5 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 20 September 2026.

What does the recorded performance of Dallas Rust Large | Biweekly show?

Average server fps over the last 48 hours is 9; the lowest was 5. Counted at its highest: 116,814 entities, buildings, deployables and the rest of the world included. 3,546 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Dallas Rust Large | Biweekly?

With its NA tag, Dallas Rust Large | Biweekly lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 66.51.99.75:28035 is its address.

On which Rust version is Dallas Rust Large | Biweekly running?

On Linux, Dallas Rust Large | Biweekly runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Dallas Rust Large | Biweekly?

0 of 100 slots on Dallas Rust Large | Biweekly are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 3. Averaged over the last 48 hours, the player count is highest at 02:00 UTC: 1 players.

What rank has been recorded for Dallas Rust Large | Biweekly?

Dallas Rust Large | Biweekly also measures #698 in North America on the same seven-day player-hour count, at #4,138 globally and in the top 19% of ranked servers.

Wipe times

What happens on Dallas Rust Large | Biweekly on the day of a wipe?

The recent wipes averaged a busiest count of 4 players. At 3 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 5.

What wipe schedule has been recorded for Dallas Rust Large | Biweekly?

Its tag is followed for the prediction: too few of Dallas Rust Large | Biweekly's wipes are on record to confirm the schedule. On Thursday 29 October at 20:51 UTC its next wipe is due. 12 days 23 hours ago the current world was made. A wipe schedule of one wipe every two weeks is listed in its tags.

Rules and settings

Which rules and settings are recorded for Dallas Rust Large | Biweekly?

Gather rate for Dallas Rust Large | Biweekly: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Oxide plugins are run on it. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. Join only if you hold Rust's premium status. Anti-cheat: VAC, from Valve, is on.

What is the map for Dallas Rust Large | Biweekly?

Size 4,200 with seed 1337: that is the procedural map Dallas Rust Large | Biweekly runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Dallas Rust Large.

Filters

On Rust Graphs, which lists and filters contain Dallas Rust Large | Biweekly?

The Rust Graphs lists that carry Dallas Rust Large | Biweekly are: Rust community servers, plotted, Rust server list: North America and Vanilla Rust servers. On the server list, these filters bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

On Dallas Rust Large | Biweekly, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^q (Premium): Join only if you hold Rust's premium status; ^o (Oxide): The plugin framework is Oxide (uMod); NA (North America): In the server browser it appears under North America; sc1 (Custom tag): A non-standard tag, set by the owner or a plugin are the tags Dallas Rust Large | Biweekly publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Dallas Rust Large | Biweekly?

In Rust, press F1 and type client.connect 66.51.99.75:28035 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. Join only if you hold Rust's premium status. You will find its website at https://discord.com/invite/4Hp3e9Hk7v.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,^q,sc1,ts8,^o

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^q
Premium Join only if you hold Rust's premium status.
^o
Oxide The plugin framework is Oxide (uMod).

Region

NA
North America In the server browser it appears under North America.

Other

sc1
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded