DWG RG-S15349Server sheetchecked 8m ago
FFA
Online 66.51.99.79:28025 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 35d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 02:16 UTC10d ago | 3 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for FFA, and is it up?
Right now, FFA is recorded as online. The uptime it reports puts the last restart at about 6 days 10 hours ago. 144 of 168 hours up over the last 7 full days, which is 86% of the time. The first sighting of it by Rust Graphs was on 9 October 2026.
How does FFA perform, as measured?
The last 48 hours give an average of 5 server fps and a floor of 5. Counted at its highest: 27,655 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,778 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for FFA?
A region is not published by FFA. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 66.51.99.79:28025.
What Rust version is recorded for FFA?
Rust network protocol 2634 and build 167781 on Linux: that is what FFA runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for FFA?
0 of 50 slots on FFA are taken at the latest refresh. The seven-day mean on this server is 0 players.
Against other Rust servers, where is FFA placed?
Over the last seven days, FFA records #15,349 for player hours: the top 69% of all ranked servers.
Wipe data
On FFA, what does the data show for wipe day?
At their busiest, its recent wipes drew 3 players on average. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for FFA?
Once a month, with the force wipe, is when FFA wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 10 days 21 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.
Map and rules
Which rules and settings are recorded for FFA?
No gather rate is stated in the name of FFA. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for FFA?
Seed 1337 and size 4,000 define the procedural map FFA generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.
Tags
Where does FFA appear among the Rust Graphs lists and filters?
On Rust Graphs, FFA is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on FFA?
Tags published by FFA, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to FFA?
Connect with client.connect 66.51.99.79:28025: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.