StatusLive Servers online11,645 Players42,938 Populated3,029 Wiped · 3 h91 Interval5 min Date29 OCT 2026

DWG RG-S9650Server sheetchecked 8m ago

Grub’s Warzone

Online NA 66.51.99.79:28040 checked 8m ago

quad weekly wipes moddedoxidepremium
Connect
Players now 0/ 100 0% full
7-day average0peak 1
Rank#9,650top 43% · #1258 in NA
Last wipe6d agoweekly schedule
Next wipe14hThu 29 Oct, 22:27 UTC
Fig. 1

Players

AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Fig. 1Players on Grub’s Warzone
Fig. 2

Server performance

0246809:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 43% of all ranked servers, top 67% in NA, and #492 of the quad servers (top 59%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 22:27 UTC, in 14h. Its weekly schedule tag · low confidence

usual gap5 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 14hThu 29 Oct, 22:27 UTC
  2. 7d 10hThu 5 Nov, 19:00 UTCFW
  3. 14d 14hThu 12 Nov, 22:27 UTC
  4. 21d 14hThu 19 Nov, 22:27 UTC
  5. 28d 14hThu 26 Nov, 22:27 UTC
  6. 35d 10hThu 3 Dec, 19:00 UTCFW
  7. 42d 14hThu 10 Dec, 22:27 UTC

The first 48 hours of its last wipes

Thu 22 OctSun 11 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 22:27 UTC6d ago 1 – running 0
Sun 11 Oct, 20:04 UTC17d ago 2 halved by day 2 11.1 days 0
Sun 11 Oct, 11:16 UTC17d ago 2 – 0.4 days 1
Sat 10 Oct, 03:49 UTC19d ago 2 – 1.3 days 0
Thu 24 Sep, 23:57 UTC34d ago 1 halved by day 3 15.2 days 0
Sun 20 Sep, 00:56 UTC39d ago 1 halved by day 1 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

How reliable is Grub’s Warzone, and is it online now?

At this moment Grub’s Warzone is online. About 6 days 7 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of Grub’s Warzone show?

5 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 50,959 entities, buildings, deployables and the rest of the world included. 2,485 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is Grub’s Warzone hosted?

In North America Grub’s Warzone lists itself, tagged NA. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 66.51.99.79:28040.

What Rust version is recorded for Grub’s Warzone?

Rust network protocol 2635 and build 168909 on Linux: that is what Grub’s Warzone runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on Grub’s Warzone?

Current player count on Grub’s Warzone: 0, of 100 slots. Averaged across seven days, the player count is 0, with a peak of 1.

In the rankings, which position does Grub’s Warzone hold?

The same seven-day player-hour count places Grub’s Warzone at #1,258 within North America, #9,650 across all ranked servers and in the top 43% of them. Ranked #492 among quad servers.

Wipe data

What is recorded on Grub’s Warzone on wipe day?

At their busiest, its recent wipes drew 2 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for Grub’s Warzone?

Its tag is followed for the prediction: too few of Grub’s Warzone's wipes are on record to confirm the schedule. It is due to wipe next on Thursday 29 October at 22:27 UTC. The world it runs now was made 6 days 9 hours ago. A wipe every week is the schedule its tags set out.

Map and rules

Which rules and settings are recorded for Grub’s Warzone?

No gather rate is stated in the name of Grub’s Warzone. A group tops out at 4 players (quad). survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Rust's premium status is required to join. VAC is on: that is Valve's anti-cheat.

On which map is Grub’s Warzone played?

Seed 131415 and size 3,000 define the procedural map Grub’s Warzone generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does Grub’s Warzone appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Grub’s Warzone: Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.

On Grub’s Warzone, what is meant by each tag?

Tags published by Grub’s Warzone, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^w (Weekly): The wipe cycle is one week; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The browser's listing places it under North America; sc1 (Custom tag): A non-standard tag, set by the owner or a plugin. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to Grub’s Warzone?

Connect with client.connect 66.51.99.79:28040: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. Rust's premium status is required to join.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,^q,sc1,ts4,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts4
Group limit The team limit is 4.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America The browser's listing places it under North America.

Other

sc1
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded