DWG RG-S5720Server sheetchecked 6m ago
Cheddar's World 2.0
Online EU 66.51.99.80:28020 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 02:07 UTC21d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Cheddar's World 2.0 online, and what uptime has been recorded?
Right now, Cheddar's World 2.0 is recorded as online. Counted from its reported uptime, the last restart was about 5 days 12 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 8 October 2026 is when Rust Graphs first saw it.
What does the recorded performance of Cheddar's World 2.0 show?
10 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 87,501 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,217 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Cheddar's World 2.0?
In Europe Cheddar's World 2.0 lists itself, tagged EU. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 66.51.99.80:28020.
What Rust version is recorded for Cheddar's World 2.0?
On Linux, Cheddar's World 2.0 runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on Cheddar's World 2.0?
0 of 50 slots on Cheddar's World 2.0 are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 2. Over the last 48 hours the busiest hour was 22:00 UTC, at an average of 1 players.
In the rankings, which position does Cheddar's World 2.0 hold?
Cheddar's World 2.0 also measures #1,826 in Europe on the same seven-day player-hour count, at #5,720 globally and in the top 26% of ranked servers.
Schedules
What happens on Cheddar's World 2.0 on the day of a wipe?
At their busiest, its recent wipes drew 2 players on average. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on Cheddar's World 2.0?
Once a month, with the force wipe, is when Cheddar's World 2.0 wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 21 days ago. A wipe every month is the schedule its tags set out.
Map and rules
Which settings does Cheddar's World 2.0 run, and what rules?
No gather rate is stated in the name of Cheddar's World 2.0. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
Which map has Cheddar's World 2.0 loaded?
Cheddar's World 2.0 runs a procedural map of size 4,000 with seed 2137036813, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does Cheddar's World 2.0 appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Cheddar's World 2.0: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on Cheddar's World 2.0?
The game's server browser reads these tags from Cheddar's World 2.0: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The server browser lists it under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
By what method do you join Cheddar's World 2.0?
Connect with client.connect 66.51.99.80:28020: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
