StatusLive Servers online11,711 Players67,607 Populated3,578 Wiped · 3 h110 Interval5 min Date28 OCT 2026

DWG RG-S15960Server sheetchecked 21d ago

Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA

Offline NA 66.51.99.87:28030 checked 21d ago

2x quad weekly wipes oxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,960top 71% · #1543 in NA
Last wipe24d agoweekly schedule
Next wipe3d 15hSun 1 Nov, 03:34 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 71% of all ranked servers, top 83% in NA, and #634 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 03:34 UTC, in 3d 15h. Its weekly schedule tag · low confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 3d 15hSun 1 Nov, 03:34 UTC
  2. 8d 6hThu 5 Nov, 19:00 UTCFW
  3. 10d 15hSun 8 Nov, 03:34 UTC
  4. 17d 15hSun 15 Nov, 03:34 UTC
  5. 24d 15hSun 22 Nov, 03:34 UTC
  6. 31d 15hSun 29 Nov, 03:34 UTC
  7. 36d 6hThu 3 Dec, 19:00 UTCFW
  8. 38d 15hSun 6 Dec, 03:34 UTC

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 03:34 UTC24d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA, and is it online now?

Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA is offline at this moment; 21 days 2 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 4 October 2026.

In which location is Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA hosted?

With its NA tag, Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 66.51.99.87:28030.

On which Rust version is Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA running?

On Linux, Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA runs Rust network protocol 2634 and build 166652. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?

No response from Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA; the server was last seen 21 days 2 hours ago.

Against other Rust servers, where is Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA placed?

Across seven days, player hours give Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA #15,960 globally and #1,543 in North America, a top 71% position among ranked servers. Within the quad group it places #634.

Schedules

What happens on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA on the day of a wipe?

An average of 2 players was recorded at the busiest point of its recent wipes. 22 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?

Too few of Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. On Sunday 1 November at 03:34 UTC its next wipe is due. The current world has been in use since 24 days 8 hours ago. A wipe every week is the schedule its tags set out.

Rules and settings

What settings and rules apply on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?

The name records 2x gather for Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA. A group tops out at 4 players (quad). minigames & battle royale, arenas, Bedwars, parkour, battle royale, is the game mode. It appears under Community in the server browser. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA played?

Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA runs a procedural map of size 3,000 with seed 1879, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA appear among the Rust Graphs lists and filters?

On Rust Graphs, Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA is placed in these lists: Servers with a 2x gather rate and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Battle royale ^j and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 2x.

On Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA, what is meant by each tag?

The game's server browser reads these tags from Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts4 (Group limit): Teams hold no more than 4; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^w (Weekly): The wipe cycle is one week; ^j (Battle royale): Fight and loot as the zone shrinks; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA joined?

Connect with client.connect 66.51.99.87:28030: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,^j,NA,gmrust,cs166652,ts4,^o

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts4
Group limit Teams hold no more than 4.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Gameplay

^j
Battle royale Fight and loot as the zone shrinks.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded