StatusLive Servers online11,752 Players56,681 Populated3,410 Wiped · 3 h130 Interval5 min Date28 OCT 2026

DWG RG-S15344Server sheetchecked 8m ago

Pine Hosting - Rust Server

Online EU 66.51.99.88:28045 checked 8m ago

monthly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,344top 69% · #2569 in EU
Last wipe24d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123400:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Fig. 1Players on Pine Hosting - Rust Server
Fig. 2

Server performance

0246800:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Pine Hosting - Rust Server online, and what uptime has been recorded?

Pine Hosting - Rust Server is up at this moment. Counted from its reported uptime, the last restart was about 6 days 8 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 4 October 2026.

Is Pine Hosting - Rust Server stable in the figures recorded?

Average server fps over the last 48 hours is 5; the lowest was 5. Counted at its highest: 14,720 entities, buildings, deployables and the rest of the world included. 1,608 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is Pine Hosting - Rust Server hosted?

With its EU tag, Pine Hosting - Rust Server lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 66.51.99.88:28045.

What Rust version is recorded for Pine Hosting - Rust Server?

The platform is Linux and the version is Rust network protocol 2634 and build 167781 on Pine Hosting - Rust Server. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Pine Hosting - Rust Server?

Current player count on Pine Hosting - Rust Server: 0, of 50 slots. The seven-day mean on this server is 0 players.

Against other Rust servers, where is Pine Hosting - Rust Server placed?

Across seven days, player hours give Pine Hosting - Rust Server #15,344 globally and #2,569 in Europe, a top 69% position among ranked servers.

Schedules

Which times and days are wipes plotted at on Pine Hosting - Rust Server?

Estimated from the force wipe is when Pine Hosting - Rust Server's next wipe falls. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 24 days 20 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Rules and settings

Which rules and settings are recorded for Pine Hosting - Rust Server?

Gather rate for Pine Hosting - Rust Server: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is off.

Which map has Pine Hosting - Rust Server loaded?

Size 2,000 with seed 1: that is the procedural map Pine Hosting - Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does Pine Hosting - Rust Server appear among the Rust Graphs lists and filters?

On Rust Graphs, Pine Hosting - Rust Server is placed in these lists: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On Pine Hosting - Rust Server, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The server browser lists it under Europe are the tags Pine Hosting - Rust Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join Pine Hosting - Rust Server?

In Rust, press F1 and type client.connect 66.51.99.88:28045 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded