DWG RG-S14146Server sheetchecked 19d ago
BEEZYLAND
Offline 67.163.204.65:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for BEEZYLAND, and is it up?
Last seen 19 days 18 hours ago; right now BEEZYLAND is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 2 October 2026 is when Rust Graphs first saw it.
In which location is BEEZYLAND hosted?
A region is not published by BEEZYLAND. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 67.163.204.65:28015 is its address.
What Rust version is recorded for BEEZYLAND?
On Windows, BEEZYLAND runs Rust network protocol 2634 and build 167231. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on BEEZYLAND?
The latest refresh records BEEZYLAND as offline, last seen 19 days 18 hours ago.
In the rankings, which position does BEEZYLAND hold?
Over the last seven days, BEEZYLAND records #14,146 for player hours: the top 64% of all ranked servers.
Schedules
On BEEZYLAND, when do wipes occur?
BEEZYLAND's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 26 days 20 hours ago.
Settings
Which rules and settings are recorded for BEEZYLAND?
No gather rate is stated in the name of BEEZYLAND. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is BEEZYLAND played?
BEEZYLAND runs a procedural map, which the game generates.
Lists and filters
Where does BEEZYLAND appear among the Rust Graphs lists and filters?
These Rust Graphs lists include BEEZYLAND: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On BEEZYLAND, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): 500 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167231 (Build): The game build is 167231; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags BEEZYLAND publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is BEEZYLAND joined?
Enter client.connect 67.163.204.65:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust
mp500
ts8
v2634
cs167231
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.