StatusLive Servers online11,718 Players47,661 Populated3,204 Wiped · 3 h101 Interval5 min Date29 OCT 2026

DWG RG-S14146Server sheetchecked 19d ago

BEEZYLAND

Offline 67.163.204.65:28015 checked 19d ago

Connect
Players now 1/ 500 0% full
7-day average0peak –
Rank#14,146top 64%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on BEEZYLAND
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct5 Oct8 Oct10 Oct13 Oct16 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
249 / 275
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
166 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average
30 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average
18 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
39 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
50 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for BEEZYLAND, and is it up?

Last seen 19 days 18 hours ago; right now BEEZYLAND is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 2 October 2026 is when Rust Graphs first saw it.

In which location is BEEZYLAND hosted?

A region is not published by BEEZYLAND. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 67.163.204.65:28015 is its address.

What Rust version is recorded for BEEZYLAND?

On Windows, BEEZYLAND runs Rust network protocol 2634 and build 167231. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on BEEZYLAND?

The latest refresh records BEEZYLAND as offline, last seen 19 days 18 hours ago.

In the rankings, which position does BEEZYLAND hold?

Over the last seven days, BEEZYLAND records #14,146 for player hours: the top 64% of all ranked servers.

Schedules

On BEEZYLAND, when do wipes occur?

BEEZYLAND's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 26 days 20 hours ago.

Settings

Which rules and settings are recorded for BEEZYLAND?

No gather rate is stated in the name of BEEZYLAND. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is BEEZYLAND played?

BEEZYLAND runs a procedural map, which the game generates.

Lists and filters

Where does BEEZYLAND appear among the Rust Graphs lists and filters?

These Rust Graphs lists include BEEZYLAND: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On BEEZYLAND, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): 500 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167231 (Build): The game build is 167231; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags BEEZYLAND publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is BEEZYLAND joined?

Enter client.connect 67.163.204.65:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players 500 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167231
Build The game build is 167231.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded