StatusLive Servers online11,801 Players73,164 Populated3,682 Wiped · 3 h113 Interval5 min Date28 OCT 2026

DWG RG-S13089Server sheetchecked 6d ago

TheCoop-MapTesting

Offline 67.187.8.198:28025 checked 6d ago

Connect
Players now 0/ 5 0% full
7-day average0peak 1
Rank#13,089top 59%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TheCoop-MapTesting
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 02:13 UTC6d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
533 / 575
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
360 / 400
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average
43 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
39 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average
119 / 150
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
129 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is TheCoop-MapTesting, and is it online now?

Last seen 6 days 18 hours ago; right now TheCoop-MapTesting is offline. For the last 6 full days the record is 3 of 144 hours up, 2% of the time. On 21 October 2026 is when Rust Graphs first saw it.

In which location is TheCoop-MapTesting hosted?

There is no region published by TheCoop-MapTesting. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 67.187.8.198:28025.

On which Rust version is TheCoop-MapTesting running?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on TheCoop-MapTesting. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on TheCoop-MapTesting?

No response from TheCoop-MapTesting; the server was last seen 6 days 18 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.

In the rankings, which position does TheCoop-MapTesting hold?

Within the top 59% of all ranked servers: TheCoop-MapTesting at #13,089 for player hours, seven days recorded.

Schedules

On TheCoop-MapTesting, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on TheCoop-MapTesting?

TheCoop-MapTesting's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 6 days 18 hours ago.

Settings

Which rules and settings are recorded for TheCoop-MapTesting?

Gather rate for TheCoop-MapTesting: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

On which map is TheCoop-MapTesting played?

A procedural map, generated by the game, is what TheCoop-MapTesting runs.

Tags

On Rust Graphs, which lists and filters contain TheCoop-MapTesting?

On Rust Graphs, TheCoop-MapTesting is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

On TheCoop-MapTesting, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags TheCoop-MapTesting publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join TheCoop-MapTesting?

In Rust, press F1 and type client.connect 67.187.8.198:28025 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players Slots: 5.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded