StatusLive Servers online11,726 Players49,195 Populated3,240 Wiped · 3 h114 Interval5 min Date29 OCT 2026

DWG RG-S13772Server sheetchecked 22d ago

Ironwood Refuge PVE

Offline 67.210.97.252:27002 checked 22d ago

Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#13,772top 61%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Ironwood Refuge PVE
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 00:43 UTC22d ago 2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Ironwood Refuge PVE, and is it online now?

Last seen 22 days 19 hours ago; right now Ironwood Refuge PVE is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 5 October 2026.

What location is recorded for Ironwood Refuge PVE?

A region is not published by Ironwood Refuge PVE. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 67.210.97.252:27002.

What Rust version is recorded for Ironwood Refuge PVE?

On Linux, Ironwood Refuge PVE runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for Ironwood Refuge PVE?

The latest refresh records Ironwood Refuge PVE as offline, last seen 22 days 19 hours ago.

In the rankings, which position does Ironwood Refuge PVE hold?

Over the last seven days, Ironwood Refuge PVE records #13,772 for player hours: the top 61% of all ranked servers.

Wipe times

What happens on Ironwood Refuge PVE on the day of a wipe?

The recent wipes averaged a busiest count of 2 players. 0 hours after the latest wipe, the crowd peaked.

On Ironwood Refuge PVE, when do wipes occur?

Too few wipes are on record for Ironwood Refuge PVE to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 22 days 23 hours ago the current world was made.

Settings

Which rules and settings are recorded for Ironwood Refuge PVE?

No gather rate is stated in the name of Ironwood Refuge PVE. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is Ironwood Refuge PVE played?

Ironwood Refuge PVE runs a procedural map of size 3,500 with seed 265033, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain Ironwood Refuge PVE?

The Rust Graphs lists that carry Ironwood Refuge PVE are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Ironwood Refuge PVE, what is meant by each tag?

The game's server browser reads these tags from Ironwood Refuge PVE: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is Ironwood Refuge PVE joined?

Enter client.connect 67.210.97.252:27002 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded