DWG RG-S15335Server sheetchecked 8m ago
Baby's First Rust Server
Online 67.222.129.243:16400 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 19:05 UTC14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Baby's First Rust Server online, and what uptime has been recorded?
Baby's First Rust Server is up at this moment. Counted from its reported uptime, the last restart was about 14 days 11 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
Is Baby's First Rust Server stable in the figures recorded?
Average server fps over the last 48 hours is 158; the lowest was 137. Counted at its highest: 48,073 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 8,227 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is Baby's First Rust Server hosted?
There is no region published by Baby's First Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 67.222.129.243:16400 is its address.
On which Rust version is Baby's First Rust Server running?
Rust network protocol 2634 and build 167781 on Linux: that is what Baby's First Rust Server runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
What player count is recorded on Baby's First Rust Server?
0 players are connected to Baby's First Rust Server at the time of the latest refresh. Averaged across seven days, the player count is 0.
Against other Rust servers, where is Baby's First Rust Server placed?
Over the last seven days, Baby's First Rust Server records #15,335 for player hours: the top 69% of all ranked servers.
Wipe times
What is recorded on Baby's First Rust Server on wipe day?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for Baby's First Rust Server?
Baby's First Rust Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 14 days 13 hours ago.
Rules and settings
Which rules and settings are recorded for Baby's First Rust Server?
The name of Baby's First Rust Server records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
What is the map for Baby's First Rust Server?
Seed 68877 and size 3,000 define the procedural map Baby's First Rust Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does Baby's First Rust Server appear among the Rust Graphs lists and filters?
On Rust Graphs, Baby's First Rust Server is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Baby's First Rust Server?
Tags published by Baby's First Rust Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): 0 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is Baby's First Rust Server joined?
Enter client.connect 67.222.129.243:16400 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://hostari.com is its website.
Server tags
Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp0
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.