StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h83 Interval5 min Date28 OCT 2026

DWG RG-S10973Server sheetchecked 1h ago

A Rust Server

Online 67.222.136.166:7093 checked 1h ago

Connect
Players now 0/ 40 0% full
7-day average0peak 1
Rank#10,973top 49%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on A Rust Server
Fig. 2

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average
636 / 675
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
485 / 525
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average
59 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average
36 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average
138 / 200
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average
255 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is A Rust Server online, and what uptime has been recorded?

A Rust Server is up at this moment. The uptime it reports puts the last restart at about 3 days 14 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 19 October 2026.

What does the recorded performance of A Rust Server show?

The last 48 hours give an average of 149 server fps and a floor of 133. Counted at its highest: 50,986 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,244 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for A Rust Server?

A region is not published by A Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 67.222.136.166:7093.

What Rust version is recorded for A Rust Server?

On Linux, A Rust Server runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on A Rust Server?

0 of 40 slots on A Rust Server are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1. The 48-hour peak falls at 02:00 UTC, averaging 0 players.

In the rankings, which position does A Rust Server hold?

Player hours over seven days place A Rust Server at #10,973, within the top 49% of ranked servers.

Wipe data

On A Rust Server, when do wipes occur?

The record of A Rust Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 9 days 17 hours ago.

Settings

Which rules and settings are recorded for A Rust Server?

The name of A Rust Server records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map has A Rust Server loaded?

Size 3,000 with seed 78227: that is the procedural map A Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain A Rust Server?

On Rust Graphs, A Rust Server is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on A Rust Server?

Tags published by A Rust Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is A Rust Server joined?

In Rust, press F1 and type client.connect 67.222.136.166:7093 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players Slots: 40.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded