DWG RG-S15276Server sheetchecked 12m ago
Phantom-Enigma-Testing
Online 67.247.66.222:28027 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #365 of the duo servers (top 87%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Phantom-Enigma-Testing online, and what uptime has been recorded?
At this moment Phantom-Enigma-Testing is online. About 11 hours ago is when it last restarted, measured from the uptime it reports. For the last 2 full days the record is 47 of 48 hours up, 98% of the time. First seen by Rust Graphs on 26 October 2026.
Is Phantom-Enigma-Testing stable in the figures recorded?
The last 48 hours give an average of 186 server fps and a floor of 89. Counted at its highest: 87,211 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,922 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is Phantom-Enigma-Testing hosted?
No region is published by Phantom-Enigma-Testing. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 67.247.66.222:28027 is its address.
On which Rust version is Phantom-Enigma-Testing running?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Phantom-Enigma-Testing. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for Phantom-Enigma-Testing?
At the last refresh, Phantom-Enigma-Testing recorded 0 players across 50 slots. Averaged across seven days, the player count is 0.
Against other Rust servers, where is Phantom-Enigma-Testing placed?
Over the last seven days, Phantom-Enigma-Testing records #15,276 for player hours: the top 69% of all ranked servers. Ranked #365 among duo servers.
Wipe data
On Phantom-Enigma-Testing, when do wipes occur?
The record of Phantom-Enigma-Testing's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 27 days 13 hours ago.
Settings
Which rules and settings are recorded for Phantom-Enigma-Testing?
Gather rate for Phantom-Enigma-Testing: not stated in the name. Groups: 2 players maximum (duo). survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.
What is the map for Phantom-Enigma-Testing?
Phantom-Enigma-Testing runs a procedural map of size 4,500 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain Phantom-Enigma-Testing?
On Rust Graphs, Phantom-Enigma-Testing is placed in these lists: Duo Rust servers and Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Duo.
On Phantom-Enigma-Testing, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts2 (Group limit): Teams hold no more than 2; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptsw (Networking): 'sw' is the network layer; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon are the tags Phantom-Enigma-Testing publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is Phantom-Enigma-Testing joined?
In Rust, press F1 and type client.connect 67.247.66.222:28027 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptsw,$r?,v2635,gmrust,cs168909,ts2,^z,^y
Game
gmrust
mp50
ts2
v2635
cs168909
ptsw
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.