StatusLive Servers online11,793 Players79,700 Populated3,567 Wiped · 3 h247 Interval5 min Date29 OCT 2026

DWG RG-S15276Server sheetchecked 12m ago

Phantom-Enigma-Testing

Online 67.247.66.222:28027 checked 12m ago

duo moddedcarbon
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,276top 69%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Fig. 1Players on Phantom-Enigma-Testing
Fig. 2

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers, and #365 of the duo servers (top 87%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
TRAVELER DUO [MAX 2] Wipe 23.10EU · duo · weekly · 27 on average
1 / 100
02 2 / 200
03 73 / 140
04 1 / 550
05
TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10EU · duo · weekly · 5 on average
0 / 100
06 1 / 550
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Phantom-Enigma-Testing online, and what uptime has been recorded?

At this moment Phantom-Enigma-Testing is online. About 11 hours ago is when it last restarted, measured from the uptime it reports. For the last 2 full days the record is 47 of 48 hours up, 98% of the time. First seen by Rust Graphs on 26 October 2026.

Is Phantom-Enigma-Testing stable in the figures recorded?

The last 48 hours give an average of 186 server fps and a floor of 89. Counted at its highest: 87,211 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,922 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Phantom-Enigma-Testing hosted?

No region is published by Phantom-Enigma-Testing. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 67.247.66.222:28027 is its address.

On which Rust version is Phantom-Enigma-Testing running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Phantom-Enigma-Testing. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for Phantom-Enigma-Testing?

At the last refresh, Phantom-Enigma-Testing recorded 0 players across 50 slots. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Phantom-Enigma-Testing placed?

Over the last seven days, Phantom-Enigma-Testing records #15,276 for player hours: the top 69% of all ranked servers. Ranked #365 among duo servers.

Wipe data

On Phantom-Enigma-Testing, when do wipes occur?

The record of Phantom-Enigma-Testing's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 27 days 13 hours ago.

Settings

Which rules and settings are recorded for Phantom-Enigma-Testing?

Gather rate for Phantom-Enigma-Testing: not stated in the name. Groups: 2 players maximum (duo). survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

What is the map for Phantom-Enigma-Testing?

Phantom-Enigma-Testing runs a procedural map of size 4,500 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain Phantom-Enigma-Testing?

On Rust Graphs, Phantom-Enigma-Testing is placed in these lists: Duo Rust servers and Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Duo.

On Phantom-Enigma-Testing, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts2 (Group limit): Teams hold no more than 2; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptsw (Networking): 'sw' is the network layer; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon are the tags Phantom-Enigma-Testing publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is Phantom-Enigma-Testing joined?

In Rust, press F1 and type client.connect 67.247.66.222:28027 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptsw,$r?,v2635,gmrust,cs168909,ts2,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts2
Group limit Teams hold no more than 2.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptsw
Networking 'sw' is the network layer.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded