DWG RG-S15411Server sheetchecked 6m ago
US | Rusty-Nuts | 5X |
Online 67.40.36.102:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 19:22 UTC23d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for US | Rusty-Nuts | 5X |, and is it up?
At this moment US | Rusty-Nuts | 5X | is online. About 12 days 15 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 24 September 2026.
What does the recorded performance of US | Rusty-Nuts | 5X | show?
Average server fps over the last 48 hours is 71; the lowest was 61. Counted at its highest: 203,821 entities, buildings, deployables and the rest of the world included. 7,349 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for US | Rusty-Nuts | 5X |?
North America is where the name of US | Rusty-Nuts | 5X | points, with no region tag published. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 67.40.36.102:28015.
What Rust version is recorded for US | Rusty-Nuts | 5X |?
On Windows, US | Rusty-Nuts | 5X | runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on US | Rusty-Nuts | 5X |?
At the last refresh, US | Rusty-Nuts | 5X | recorded 0 players across 200 slots. The seven-day mean on this server is 0 players.
In the rankings, which position does US | Rusty-Nuts | 5X | hold?
Player hours over seven days place US | Rusty-Nuts | 5X | at #15,411, within the top 69% of ranked servers.
Schedules
What is recorded on US | Rusty-Nuts | 5X | on wipe day?
The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for US | Rusty-Nuts | 5X |?
The record of US | Rusty-Nuts | 5X |'s wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 23 days 7 hours ago.
Rules and settings
Which rules and settings are recorded for US | Rusty-Nuts | 5X |?
5x gather is stated in the name of US | Rusty-Nuts | 5X |. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.
On which map is US | Rusty-Nuts | 5X | played?
Seed 971938822 and size 6,000 define the procedural map US | Rusty-Nuts | 5X | generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does US | Rusty-Nuts | 5X | appear among the Rust Graphs lists and filters?
On Rust Graphs, US | Rusty-Nuts | 5X | is placed in these lists: 5x Rust servers, by gather rate, Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 5x.
On US | Rusty-Nuts | 5X |, what is meant by each tag?
The game's server browser reads these tags from US | Rusty-Nuts | 5X |: gmrust (Game mode): Survival in standard Rust style; mp200 (Max players): 200 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to US | Rusty-Nuts | 5X |?
Enter client.connect 67.40.36.102:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp200,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp200
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.