DWG RG-S13093Server sheetchecked 4d ago
2x 7 day challenge
Offline 68.11.179.74:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 20:25 UTC17d ago | 4 | – | running | 1 |
| Sat 10 Oct, 01:20 UTC19d ago | 4+1 queue | – | 1.8 days | 2 |
| Thu 8 Oct, 21:23 UTC20d ago | 4+1 queue | – | 1.2 days | 1 |
| Mon 5 Oct, 23:15 UTC23d ago | 3 | halved by day 1 | 2.9 days | 1 |
| Sun 4 Oct, 05:26 UTC25d ago | 3 | – | 1.7 days | 1 |
| Thu 17 Sep, 22:33 UTC41d ago | 1 | – | 16.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is 2x 7 day challenge, and is it online now?
The current state of 2x 7 day challenge is offline, with the last sighting 4 days 9 hours ago. 1 of 168 hours up over the last 7 full days, which is 1% of the time. On 13 September 2026 is when Rust Graphs first saw it.
In which location is 2x 7 day challenge hosted?
No region is published by 2x 7 day challenge. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 68.11.179.74:28015.
What Rust version is recorded for 2x 7 day challenge?
On Windows, 2x 7 day challenge runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on 2x 7 day challenge?
No response from 2x 7 day challenge; the server was last seen 4 days 9 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.
Against other Rust servers, where is 2x 7 day challenge placed?
Player hours over seven days place 2x 7 day challenge at #13,093, within the top 59% of ranked servers.
Wipe data
What happens on 2x 7 day challenge on the day of a wipe?
At their busiest, its recent wipes drew 4 players on average. At 1 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.
What wipe schedule has been recorded for 2x 7 day challenge?
There is no next wipe to predict at 2x 7 day challenge, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 17 days 9 hours ago.
Rules and settings
Which rules and settings are recorded for 2x 7 day challenge?
2x gather is stated in the name of 2x 7 day challenge. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
Which map has 2x 7 day challenge loaded?
2x 7 day challenge runs a procedural map, which the game generates.
Filters
On Rust Graphs, which lists and filters contain 2x 7 day challenge?
The Rust Graphs lists that carry 2x 7 day challenge are: Servers with a 2x gather rate and Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Which meaning is attached to each tag on 2x 7 day challenge?
gmvanilla (Game mode): The mode is vanilla survival; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags 2x 7 day challenge publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to 2x 7 day challenge?
In Rust, press F1 and type client.connect 68.11.179.74:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp4
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.