StatusLive Servers online11,752 Players56,681 Populated3,410 Wiped · 3 h130 Interval5 min Date28 OCT 2026

DWG RG-S1740Server sheetchecked 6m ago

Edmonton Softcore Rust

Online NA 68.150.216.96:28015 checked 6m ago

duo monthly wipes oxidesoftcore
Connect
Players now 6/ 50 12% full
7-day average3peak 11
Rank#1,740top 8% · #263 in NA
Last wipe27d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
02.557.51000:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Fig. 1Players on Edmonton Softcore Rust
Fig. 2

Server performance

05010015020000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 8% of all ranked servers, top 14% in NA, and #118 of the duo servers (top 28%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

wipe-day peak12players, last three wipes

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 12, 34 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:04 UTC FW27d ago 12 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
k1 solo duoNA · duo · monthly · 1 on average
5 / 50
02
RustedAK NOOBS DUO SOLOsNA · duo · monthly · 1 on average
1 / 250
03
RustForNoobs.com | Solo/Duo | Weekly | USNA · duo · weekly · 101 on average
22 / 100
04
RustForNoobs.com | Mondays | Solo/Duo | USNA · duo · weekly · 65 on average
176 / 175
05
Lone Wolf Rust | Solo Only, Monthly, Vanilla, No BP WipesNA · solo · monthly · 36 on average
37 / 100
06
RustLands | Monthly | Solo/Duo/Trio | No BP WipeNA · trio · monthly · 10 on average
17 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Edmonton Softcore Rust, and is it up?

At this moment Edmonton Softcore Rust is online. The uptime it reports puts the last restart at about 8 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does Edmonton Softcore Rust perform, as measured?

124 server fps on average over the last 48 hours, and never under 98. Counted at its highest: 135,326 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,241 MB. Players feel low fps and a climbing entity count as lag.

In which location is Edmonton Softcore Rust hosted?

The NA tag is how Edmonton Softcore Rust lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 68.150.216.96:28015.

On which Rust version is Edmonton Softcore Rust running?

Rust network protocol 2635 and build 168909 on Linux: that is what Edmonton Softcore Rust runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Edmonton Softcore Rust?

6 of 50 slots on Edmonton Softcore Rust are taken at the latest refresh. Averaged across seven days, the player count is 3, with a peak of 11. Averaged over the last 48 hours, the player count is highest at 02:00 UTC: 9 players.

What rank has been recorded for Edmonton Softcore Rust?

Across seven days, player hours give Edmonton Softcore Rust #1,740 globally and #263 in North America, a top 8% position among ranked servers. Ranked #118 among duo servers.

Wipe data

On Edmonton Softcore Rust, what does the data show for wipe day?

At their busiest, its recent wipes drew 12 players on average. At 34 hours after the latest wipe the crowd was at its peak.

On Edmonton Softcore Rust, when do wipes occur?

At Edmonton Softcore Rust the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 27 days 4 hours ago. Its tags give a wipe schedule of one wipe per month.

Rules and settings

Which settings does Edmonton Softcore Rust run, and what rules?

Gather rate for Edmonton Softcore Rust: not stated in the name. 2 players per group at most (duo). softcore, The easier mode from Facepunch keeps part of your loot, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for Edmonton Softcore Rust?

Seed 826330237 and size 4,500 define the procedural map Edmonton Softcore Rust generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain Edmonton Softcore Rust?

The Rust Graphs lists that carry Edmonton Softcore Rust are: Duo Rust servers, Rust community servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.

Which meaning is attached to each tag on Edmonton Softcore Rust?

Tags published by Edmonton Softcore Rust, and read by the game's server browser: gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): 50 player slots; ts2 (Group limit): The team limit is 2; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^s (Softcore): On death you keep part of your inventory: Facepunch's easier mode; ^o (Oxide): The plugin framework is Oxide (uMod); NA (North America): The browser's listing places it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to Edmonton Softcore Rust?

Enter client.connect 68.150.216.96:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://steamcommunity.com/groups/yegsoftcorerust.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^s,NA,gmsoftcore,cs168909,ts2,^o

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp50
Max players 50 player slots.
ts2
Group limit The team limit is 2.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^s
Softcore On death you keep part of your inventory: Facepunch's easier mode.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded