DWG RG-S16111Server sheetchecked 34d ago
Name of Server as Shown on the Client Server List
Offline 68.205.193.219:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Name of Server as Shown on the Client Server List online, and what uptime has been recorded?
Name of Server as Shown on the Client Server List is offline at this moment; 34 days 11 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 25 September 2026.
In which location is Name of Server as Shown on the Client Server List hosted?
A region is not published by Name of Server as Shown on the Client Server List. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 68.205.193.219:28015 is its address.
On which Rust version is Name of Server as Shown on the Client Server List running?
The platform is Windows and the version is Rust network protocol 2633 and build 165217 on Name of Server as Shown on the Client Server List. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is not responding at the latest refresh; the last record of it online is 34 days 11 hours ago.
In the rankings, which position does Name of Server as Shown on the Client Server List hold?
Player hours over seven days place Name of Server as Shown on the Client Server List at #16,111, within the top 71% of ranked servers.
Wipe data
On Name of Server as Shown on the Client Server List, when do wipes occur?
Too few wipes are on record for Name of Server as Shown on the Client Server List to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 34 days 11 hours ago.
Map and rules
What settings and rules apply on Name of Server as Shown on the Client Server List?
No gather rate is stated in the name of Name of Server as Shown on the Client Server List. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map has Name of Server as Shown on the Client Server List loaded?
A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.
Filters
On Rust Graphs, which lists and filters contain Name of Server as Shown on the Client Server List?
On Rust Graphs, Name of Server as Shown on the Client Server List is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Name of Server as Shown on the Client Server List, what is meant by each tag?
Tags published by Name of Server as Shown on the Client Server List, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to Name of Server as Shown on the Client Server List?
Connect with client.connect 68.205.193.219:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp1
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.