StatusLive Servers online11,685 Players51,425 Populated3,180 Wiped · 3 h127 Interval5 min Date29 OCT 2026

DWG RG-S13357Server sheetchecked 42d ago

Name of Server as Shown on the Client Server List

Offline 68.50.198.24:28015 checked 42d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,357no region published
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Name of Server as Shown on the Client Server List
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average
313 / 375
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
28 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
31 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Name of Server as Shown on the Client Server List online, and what uptime has been recorded?

The current state of Name of Server as Shown on the Client Server List is offline, with the last sighting 42 days 19 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 15 September 2026 is when Rust Graphs first saw it.

In which location is Name of Server as Shown on the Client Server List hosted?

There is no region published by Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 68.50.198.24:28015.

What Rust version is recorded for Name of Server as Shown on the Client Server List?

Rust network protocol 2633 and build 163794 on Windows: that is what Name of Server as Shown on the Client Server List runs. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on Name of Server as Shown on the Client Server List?

The latest refresh records Name of Server as Shown on the Client Server List as offline, last seen 42 days 19 hours ago.

What rank has been recorded for Name of Server as Shown on the Client Server List?

Over the last seven days, Name of Server as Shown on the Client Server List records #13,357 for player hours: the top – of all ranked servers.

Wipe data

On Name of Server as Shown on the Client Server List, when do wipes occur?

Too few wipes are on record for Name of Server as Shown on the Client Server List to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 43 days 14 hours ago.

Settings

What settings and rules apply on Name of Server as Shown on the Client Server List?

The name of Name of Server as Shown on the Client Server List records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is off.

On which map is Name of Server as Shown on the Client Server List played?

Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.

Filters

Where does Name of Server as Shown on the Client Server List appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Name of Server as Shown on the Client Server List are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Name of Server as Shown on the Client Server List?

The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Name of Server as Shown on the Client Server List?

Connect with client.connect 68.50.198.24:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded