StatusLive Servers online11,869 Players85,654 Populated3,976 Wiped · 3 h164 Interval5 min Date27 OCT 2026

DWG RG-S15836Server sheetchecked 18d ago

We Be Jammin

Offline 68.93.5.80:28015 checked 18d ago

Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,836top 72%
Last wipe48d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on We Be Jammin
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average
739 / 825
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average
51 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average
111 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
417 / 500
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
239 / 300
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average
188 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is We Be Jammin online, and what uptime has been recorded?

Last seen 18 days 17 hours ago; right now We Be Jammin is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for We Be Jammin?

No region is published by We Be Jammin. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 68.93.5.80:28015.

What Rust version is recorded for We Be Jammin?

Rust network protocol 2633 and build 165217 on Windows: that is what We Be Jammin runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on We Be Jammin?

The latest refresh records We Be Jammin as offline, last seen 18 days 17 hours ago.

Against other Rust servers, where is We Be Jammin placed?

Over the last seven days, We Be Jammin records #15,836 for player hours: the top 72% of all ranked servers.

Wipe times

What wipe schedule has been recorded for We Be Jammin?

We Be Jammin's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 48 days 13 hours ago.

Map and rules

Which rules and settings are recorded for We Be Jammin?

No gather rate is stated in the name of We Be Jammin. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is We Be Jammin played?

Size 4,500 with seed 1604877532: that is the procedural map We Be Jammin runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does We Be Jammin appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry We Be Jammin are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on We Be Jammin?

The game's server browser reads these tags from We Be Jammin: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join We Be Jammin?

Enter client.connect 68.93.5.80:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded