StatusLive Servers online11,772 Players62,070 Populated3,548 Wiped · 3 h127 Interval5 min Date28 OCT 2026

DWG RG-S15339Server sheetchecked 6m ago

RL moved to 69.169.102.194:28095

Online 69.10.49.122:28015 checked 6m ago

monthly wipes moddedcarbon
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,339top 69%
Last wipe26d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Fig. 1Players on RL moved to 69.169.102.194:28095
Fig. 2

Server performance

010020030040023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:18 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
Rustafied.com - US Low PopNA · groups of 6 · monthly · 92 on average
119 / 150
02
Rustafied.com - EU Low PopEU · groups of 6 · monthly · 88 on average
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03
Rustoria.co - EU Low PopEU · groups of 6 · monthly · 81 on average
85 / 100
04
[TR/EU] SKY - Solo/Duo/Trio/Quad/Max5 | YARIN 18:00 DA WİPEEU · groups of 5 · monthly · 41 on average
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05
Rustoria.co - US Low PopNA · groups of 6 · monthly · 30 on average
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06
[GER/DE] Sterben für AnfängerEU · groups of 5 · monthly · 11 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is RL moved to 69.169.102.194:28095 online, and what uptime has been recorded?

At this moment RL moved to 69.169.102.194:28095 is online. About 8 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does RL moved to 69.169.102.194:28095 perform, as measured?

The last 48 hours give an average of 226 server fps and a floor of 161. Counted at its highest: 78,328 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,195 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is RL moved to 69.169.102.194:28095 hosted?

A region is not published by RL moved to 69.169.102.194:28095. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 69.10.49.122:28015.

On which Rust version is RL moved to 69.169.102.194:28095 running?

On Linux, RL moved to 69.169.102.194:28095 runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on RL moved to 69.169.102.194:28095?

0 of 100 slots on RL moved to 69.169.102.194:28095 are taken at the latest refresh. Averaged across seven days, the player count is 0.

Against other Rust servers, where is RL moved to 69.169.102.194:28095 placed?

Player hours over seven days place RL moved to 69.169.102.194:28095 at #15,339, within the top 69% of ranked servers.

Schedules

What is recorded on RL moved to 69.169.102.194:28095 on wipe day?

At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on RL moved to 69.169.102.194:28095?

At RL moved to 69.169.102.194:28095 the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 26 days 23 hours ago. Its tags give a wipe schedule of one wipe per month.

Map and rules

Which rules and settings are recorded for RL moved to 69.169.102.194:28095?

Gather rate for RL moved to 69.169.102.194:28095: not stated in the name. 6 players per group at most. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

Which map has RL moved to 69.169.102.194:28095 loaded?

Size 3,650 with seed 1337: that is the procedural map RL moved to 69.169.102.194:28095 runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.

Tags

Where does RL moved to 69.169.102.194:28095 appear among the Rust Graphs lists and filters?

These Rust Graphs lists include RL moved to 69.169.102.194:28095: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

On RL moved to 69.169.102.194:28095, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts6 (Group limit): Team size is capped at 6; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon are the tags RL moved to 69.169.102.194:28095 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Who is the operator of RL moved to 69.169.102.194:28095?

RL moved to 69.169.102.194:28095 publishes a rustylabourers.com hostname. 1 other server we track publishes one too, so the same operator most likely runs them.

How to join

What is the way to connect to RL moved to 69.169.102.194:28095?

Connect with client.connect 69.10.49.122:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,gmrust,cs168909,ts6

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts6
Group limit Team size is capped at 6.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded