StatusLive Servers online11,732 Players51,299 Populated3,302 Wiped · 3 h118 Interval5 min Date28 OCT 2026

DWG RG-S15837Server sheetchecked 19d ago

A Rust Server

Offline 69.10.49.122:28042 checked 19d ago

vanillacarbon
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,837top 72%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on A Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
312 / 375
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
196 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average
36 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average
23 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
51 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
63 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is A Rust Server online, and what uptime has been recorded?

Last seen 19 days 19 hours ago; right now A Rust Server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 9 October 2026.

What location is recorded for A Rust Server?

There is no region published by A Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 69.10.49.122:28042.

What Rust version is recorded for A Rust Server?

Rust network protocol 2634 and build 167231 on Linux: that is what A Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for A Rust Server?

No response from A Rust Server; the server was last seen 19 days 19 hours ago.

What rank has been recorded for A Rust Server?

Player hours over seven days place A Rust Server at #15,837, within the top 72% of ranked servers.

Wipe times

What wipe schedule has been recorded for A Rust Server?

A Rust Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 19 days 19 hours ago.

Settings

Which settings does A Rust Server run, and what rules?

Gather rate for A Rust Server: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Plugins run: Carbon. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

Which map has A Rust Server loaded?

A Rust Server runs a procedural map, which the game generates.

Tags

Where does A Rust Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry A Rust Server are: Rust community servers, plotted and Vanilla Rust servers. These filters on the server list return it: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on A Rust Server?

Tags published by A Rust Server, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp40 (Max players): The slot count is 40; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167231 (Build): Build: 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is A Rust Server joined?

In Rust, press F1 and type client.connect 69.10.49.122:28042 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^y,^v,gmvanilla,cs167231,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp40
Max players The slot count is 40.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs167231
Build Build: 167231.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded