StatusLive Servers online11,694 Players35,972 Populated2,914 Wiped · 3 h94 Interval5 min Date29 OCT 2026

DWG RG-S6690Server sheetchecked 8m ago

Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly

Online NA 69.10.49.122:28069 checked 8m ago

biweekly wipes vanillacarbon
Connect
Players now 0/ 64 0% full
7-day average0peak 4
Rank#6,690top 30% · #1050 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75104:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Fig. 1Players on Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly
Fig. 2

Server performance

010020030040004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 14d 14hThu 12 Nov, 18:02 UTC
  3. 35d 15hThu 3 Dec, 19:00 UTCFW
  4. 42d 14hThu 10 Dec, 18:02 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:02 UTC13d ago 1 – running 0
Thu 1 Oct, 18:03 UTC FW27d ago 1 halved by day 1 14 days 0
Thu 17 Sep, 18:02 UTC41d ago 2 halved by day 3 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly, and is it up?

Right now, Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly is recorded as online. About 14 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly stable in the figures recorded?

Average server fps over the last 48 hours is 234; the lowest was 223. Counted at its highest: 49,989 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,587 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly hosted?

The NA tag is how Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 69.10.49.122:28069.

On which Rust version is Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly?

At the last refresh, Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly recorded 0 players across 64 slots. Averaged across seven days, the player count is 0, with a peak of 4. Averaged over the last 48 hours, the player count is highest at 06:00 UTC: 0 players.

Against other Rust servers, where is Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly placed?

Across seven days, player hours give Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly #6,690 globally and #1,050 in North America, a top 30% position among ranked servers.

Wipe times

What happens on Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly?

Wipes at Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly take place every 4 weeks on Thursday at 18:02 UTC. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 13 days 9 hours ago the current world was made. A wipe schedule of one wipe every two weeks is listed in its tags.

Map and rules

Which settings does Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly run, and what rules?

The name of Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The plugin count is Carbon. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

On which map is Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly played?

Size 2,950 with seed 1337: that is the procedural map Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.

Tags

Where does Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly are: Rust community servers, plotted, Rust server list: North America and Vanilla Rust servers. It is returned by these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly?

The game's server browser reads these tags from Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly: gmvanilla (Game mode): The mode is vanilla survival; mp64 (Max players): Slots: 64; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser lists it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly joined?

Connect with client.connect 69.10.49.122:28069: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/8D4tSfbv88 is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp64,ptrak,$r?,v2635,^y,^b,^v,NA,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp64
Max players Slots: 64.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^y
Carbon Plugin framework: Carbon.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded