DWG RG-S15106Server sheetchecked 12d ago
Local Dev Server
Offline 69.250.66.224:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 18:12 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Local Dev Server, and is it up?
Last seen 12 days 7 hours ago; right now Local Dev Server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 21 September 2026 is when Rust Graphs first saw it.
In which location is Local Dev Server hosted?
There is no region published by Local Dev Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 69.250.66.224:28015.
On which Rust version is Local Dev Server running?
The platform is Windows and the version is Rust network protocol 2634 and build 166655 on Local Dev Server. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on Local Dev Server?
The latest refresh records Local Dev Server as offline, last seen 12 days 7 hours ago.
In the rankings, which position does Local Dev Server hold?
Within the top 70% of all ranked servers: Local Dev Server at #15,106 for player hours, seven days recorded.
Wipe times
On Local Dev Server, what does the data show for wipe day?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.
On Local Dev Server, when do wipes occur?
Local Dev Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 26 days 7 hours ago.
Map and rules
Which rules and settings are recorded for Local Dev Server?
The name of Local Dev Server records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is off: that is Valve's anti-cheat.
On which map is Local Dev Server played?
A procedural map, generated by the game, is what Local Dev Server runs.
Lists and filters
On Rust Graphs, which lists and filters contain Local Dev Server?
On Rust Graphs, Local Dev Server is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Local Dev Server, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166655 (Build): 166655 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags Local Dev Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is Local Dev Server joined?
In Rust, press F1 and type client.connect 69.250.66.224:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166655,ts8
Game
gmrust
mp10
ts8
v2634
cs166655
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.