StatusLive Servers online11,784 Players64,568 Populated3,550 Wiped · 3 h133 Interval5 min Date27 OCT 2026

DWG RG-S12989Server sheetchecked 1d ago

Localhost Server

Offline 69.253.86.93:28015 checked 1d ago

Connect
Players now 0/ ?
7-day average0peak 1
Rank#12,989top 59%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeakWipe
00.250.50.75107:0008:0009:0010:0019:0020:00Wiped Mon 26 Oct, 07:18 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Localhost Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct6 Oct8 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap12.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 07:18 UTC1d ago – – running 1
Thu 1 Oct, 14:30 UTC26d ago 1 – 24.7 days 1
Thu 1 Oct, 03:53 UTC26d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average
583 / 625
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average
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04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average
288 / 325
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
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06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Localhost Server, and is it up?

The current state of Localhost Server is offline, with the last sighting 25 hours ago. For the last 7 full days the record is 6 of 168 hours up, 4% of the time. First seen by Rust Graphs on 1 October 2026.

In which location is Localhost Server hosted?

There is no region published by Localhost Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 69.253.86.93:28015 is its address.

On which Rust version is Localhost Server running?

On Windows, Localhost Server runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on Localhost Server?

The latest refresh records Localhost Server as offline, last seen 25 hours ago. The seven-day mean is 0 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 07:00 UTC: 1 players.

In the rankings, which position does Localhost Server hold?

Over the last seven days, Localhost Server records #12,989 for player hours: the top 59% of all ranked servers.

Wipe times

What happens on Localhost Server on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

On Localhost Server, when do wipes occur?

No next wipe can be predicted for Localhost Server: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 39 hours ago the current world was made.

Settings

What settings and rules apply on Localhost Server?

No gather rate is stated in the name of Localhost Server. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Tags

Where does Localhost Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Localhost Server are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meaning is attached to each tag on Localhost Server?

Tags published by Localhost Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Localhost Server joined?

In Rust, press F1 and type client.connect 69.253.86.93:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp0
Max players Slots: 0.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded