StatusLive Servers online11,683 Players54,666 Populated3,397 Wiped · 3 h92 Interval5 min Date28 OCT 2026

DWG RG-S14439Server sheetchecked 31d ago

Name of Server as Shown on the Client Server List

Offline 70.122.1.8:28015 checked 31d ago

Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#14,439top 61%
Last wipe38d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Name of Server as Shown on the Client Server List
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average
517 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
339 / 325
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average
34 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average
40 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average
154 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
78 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Name of Server as Shown on the Client Server List, and is it online now?

Last seen 31 days 10 hours ago; right now Name of Server as Shown on the Client Server List is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 20 September 2026.

What location is recorded for Name of Server as Shown on the Client Server List?

There is no region published by Name of Server as Shown on the Client Server List. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 70.122.1.8:28015.

On which Rust version is Name of Server as Shown on the Client Server List running?

Rust network protocol 2633 and build 164530 on Windows: that is what Name of Server as Shown on the Client Server List runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on Name of Server as Shown on the Client Server List?

The latest refresh records Name of Server as Shown on the Client Server List as offline, last seen 31 days 10 hours ago.

Against other Rust servers, where is Name of Server as Shown on the Client Server List placed?

Player hours over seven days place Name of Server as Shown on the Client Server List at #14,439, within the top 61% of ranked servers.

Wipe times

What wipe schedule has been recorded for Name of Server as Shown on the Client Server List?

The record of Name of Server as Shown on the Client Server List's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 38 days 4 hours ago the current world was made.

Rules and settings

What settings and rules apply on Name of Server as Shown on the Client Server List?

Gather rate for Name of Server as Shown on the Client Server List: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is Name of Server as Shown on the Client Server List played?

A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.

Lists and filters

On Rust Graphs, which lists and filters contain Name of Server as Shown on the Client Server List?

On Rust Graphs, Name of Server as Shown on the Client Server List is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Name of Server as Shown on the Client Server List, what is meant by each tag?

The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs164530 (Build): 164530 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join Name of Server as Shown on the Client Server List?

Enter client.connect 70.122.1.8:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players The slot count is 1.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game must match protocol 2633 to join.
cs164530
Build 164530 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded