StatusLive Servers online11,718 Players61,678 Populated3,282 Wiped · 3 h174 Interval5 min Date30 OCT 2026

DWG RG-S15810Server sheetchecked 35d ago

My Rust server | Powered by AMP

Offline 70.162.202.234:28015 checked 35d ago

Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,810top 71%
Last wipe50d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Rust server | Powered by AMP
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average
98 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
120 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
432 / 450
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
22 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
504 / 525
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
405 / 425
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is My Rust server | Powered by AMP, and is it online now?

Last seen 35 days 6 hours ago; right now My Rust server | Powered by AMP is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.

In which location is My Rust server | Powered by AMP hosted?

There is no region published by My Rust server | Powered by AMP. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 70.162.202.234:28015.

On which Rust version is My Rust server | Powered by AMP running?

On Windows, My Rust server | Powered by AMP runs Rust network protocol 2633 and build 163794. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on My Rust server | Powered by AMP?

My Rust server | Powered by AMP is not responding at the latest refresh; the last record of it online is 35 days 6 hours ago.

What rank has been recorded for My Rust server | Powered by AMP?

Within the top 71% of all ranked servers: My Rust server | Powered by AMP at #15,810 for player hours, seven days recorded.

Wipe times

Which times and days are wipes plotted at on My Rust server | Powered by AMP?

My Rust server | Powered by AMP's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 50 days 13 hours ago the current world was made.

Map and rules

Which settings does My Rust server | Powered by AMP run, and what rules?

The name of My Rust server | Powered by AMP records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is My Rust server | Powered by AMP played?

My Rust server | Powered by AMP runs a procedural map, which the game generates.

Lists and filters

Where does My Rust server | Powered by AMP appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry My Rust server | Powered by AMP are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on My Rust server | Powered by AMP?

The game's server browser reads these tags from My Rust server | Powered by AMP: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): 163794 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join My Rust server | Powered by AMP?

In Rust, press F1 and type client.connect 70.162.202.234:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build 163794 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded