StatusLive Servers online11,688 Players61,997 Populated3,447 Wiped · 3 h120 Interval5 min Date28 OCT 2026

DWG RG-S11297Server sheetchecked 3d ago

Testserver 123

Offline 70.173.3.27:28015 checked 3d ago

monthly wipes moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak 1
Rank#11,297top 51%
Last wipe30d agomonthly schedule
Next wipe8d 7hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Testserver 123
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

Is Testserver 123 online, and what uptime has been recorded?

Last seen 3 days 12 hours ago; right now Testserver 123 is offline. 11 of 168 hours up over the last 7 full days, which is 7% of the time. First seen by Rust Graphs on 20 October 2026.

In which location is Testserver 123 hosted?

No region is published by Testserver 123. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 70.173.3.27:28015.

What Rust version is recorded for Testserver 123?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Testserver 123. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on Testserver 123?

No response from Testserver 123; the server was last seen 3 days 12 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.

What rank has been recorded for Testserver 123?

Within the top 51% of all ranked servers: Testserver 123 at #11,297 for player hours, seven days recorded.

Wipe times

On Testserver 123, when do wipes occur?

The estimate of Testserver 123's next wipe is drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 30 days 20 hours ago. Its tags give a wipe schedule of one wipe per month.

Map and rules

Which rules and settings are recorded for Testserver 123?

The name of Testserver 123 records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is off.

What is the map for Testserver 123?

Testserver 123 runs a procedural map, which the game generates.

Filters

Where does Testserver 123 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Testserver 123 are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On Testserver 123, what is meant by each tag?

The game's server browser reads these tags from Testserver 123: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; rustmaps (Custom tag): Set by the owner or a plugin, not by standard Rust. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is Testserver 123 joined?

In Rust, press F1 and type client.connect 70.173.3.27:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players Slots: 100.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Other

rustmaps
Custom tag Set by the owner or a plugin, not by standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded