StatusLive Servers online11,740 Players65,587 Populated3,350 Wiped · 3 h201 Interval5 min Date29 OCT 2026

DWG RG-S15290Server sheetchecked 12m ago

BunkerRust | x3 | Solo/Quad | Monthly Wipe

Online NA 70.19.108.11:28015 checked 12m ago

3x quad monthly wipes moddedcarbonsoftcore
Connect
Players now 0/ 600 0% full
7-day average0peak –
Rank#15,290top 69% · #1497 in NA
Last wipe27d agomonthly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Fig. 1Players on BunkerRust | x3 | Solo/Quad | Monthly Wipe
Fig. 2

Server performance

05010015020000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 80% in NA, and #614 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

usual gap0.3 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:13 UTC27d ago 0 – running 0
Thu 1 Oct, 23:13 UTC FW28d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is BunkerRust | x3 | Solo/Quad | Monthly Wipe, and is it online now?

BunkerRust | x3 | Solo/Quad | Monthly Wipe is up at this moment. The uptime it reports puts the last restart at about 5 days 15 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does BunkerRust | x3 | Solo/Quad | Monthly Wipe perform, as measured?

The last 48 hours give an average of 132 server fps and a floor of 113. Counted at its highest: 66,409 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,387 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for BunkerRust | x3 | Solo/Quad | Monthly Wipe?

The NA tag is how BunkerRust | x3 | Solo/Quad | Monthly Wipe lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 70.19.108.11:28015 is its address.

On which Rust version is BunkerRust | x3 | Solo/Quad | Monthly Wipe running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on BunkerRust | x3 | Solo/Quad | Monthly Wipe. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on BunkerRust | x3 | Solo/Quad | Monthly Wipe?

Current player count on BunkerRust | x3 | Solo/Quad | Monthly Wipe: 0, of 600 slots. The seven-day mean on this server is 0 players.

Against other Rust servers, where is BunkerRust | x3 | Solo/Quad | Monthly Wipe placed?

Across seven days, player hours give BunkerRust | x3 | Solo/Quad | Monthly Wipe #15,290 globally and #1,497 in North America, a top 69% position among ranked servers. Within the quad group it places #614.

Wipe data

What happens on BunkerRust | x3 | Solo/Quad | Monthly Wipe on the day of a wipe?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

On BunkerRust | x3 | Solo/Quad | Monthly Wipe, when do wipes occur?

Once a month, with the force wipe, is when BunkerRust | x3 | Solo/Quad | Monthly Wipe wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 27 days 17 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Settings

What settings and rules apply on BunkerRust | x3 | Solo/Quad | Monthly Wipe?

3x gather is stated in the name of BunkerRust | x3 | Solo/Quad | Monthly Wipe. Groups: 4 players maximum (quad). It runs the softcore game mode, Part of your loot is kept: Facepunch's easier mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

What is the map for BunkerRust | x3 | Solo/Quad | Monthly Wipe?

Size 3,500 with seed 1337: that is the procedural map BunkerRust | x3 | Solo/Quad | Monthly Wipe runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does BunkerRust | x3 | Solo/Quad | Monthly Wipe appear among the Rust Graphs lists and filters?

On Rust Graphs, BunkerRust | x3 | Solo/Quad | Monthly Wipe is placed in these lists: 3x Rust servers, plotted, Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 3x.

On BunkerRust | x3 | Solo/Quad | Monthly Wipe, what is meant by each tag?

gmsoftcore (Game mode): Softcore rules apply, an easier set; mp600 (Max players): 600 player slots; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^s (Softcore): The easier mode from Facepunch lets you keep part of your inventory on death; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): In the server browser it appears under North America are the tags BunkerRust | x3 | Solo/Quad | Monthly Wipe publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to BunkerRust | x3 | Solo/Quad | Monthly Wipe?

Connect with client.connect 70.19.108.11:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://bunkerrust.com is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp600,ptrak,$r?,v2635,^z,^y,^m,^s,NA,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode Softcore rules apply, an easier set.
mp600
Max players 600 player slots.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^s
Softcore The easier mode from Facepunch lets you keep part of your inventory on death.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded