DWG RG-S15412Server sheetchecked 10m ago
RustDockerServer
Online 70.237.29.165:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:14 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for RustDockerServer, and is it up?
Right now, RustDockerServer is recorded as online. About 19 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What does the recorded performance of RustDockerServer show?
The last 48 hours give an average of 131 server fps and a floor of 95. Counted at its highest: 121,769 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,506 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is RustDockerServer hosted?
There is no region published by RustDockerServer. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 70.237.29.165:28015 is its address.
On which Rust version is RustDockerServer running?
Rust network protocol 2635 and build 168909 on Linux: that is what RustDockerServer runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on RustDockerServer?
0 of 1 slots on RustDockerServer are taken at the latest refresh. The seven-day mean on this server is 0 players.
In the rankings, which position does RustDockerServer hold?
Over the last seven days, RustDockerServer records #15,412 for player hours: the top 69% of all ranked servers.
Wipe times
On RustDockerServer, what does the data show for wipe day?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on RustDockerServer?
Too few wipes are on record for RustDockerServer to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 25 days 21 hours ago the current world was made.
Rules and settings
What settings and rules apply on RustDockerServer?
No gather rate is stated in the name of RustDockerServer. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
What is the map for RustDockerServer?
RustDockerServer runs a procedural map of size 4,500 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does RustDockerServer appear among the Rust Graphs lists and filters?
On Rust Graphs, RustDockerServer is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On RustDockerServer, what is meant by each tag?
The game's server browser reads these tags from RustDockerServer: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): 1 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to RustDockerServer?
Enter client.connect 70.237.29.165:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp1
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.