DWG RG-S15485Server sheetchecked 41d ago
Local Unity 6 Test
Offline 70.34.213.45:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Local Unity 6 Test online, and what uptime has been recorded?
The current state of Local Unity 6 Test is offline, with the last sighting 41 days 11 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 17 September 2026.
In which location is Local Unity 6 Test hosted?
No region is published by Local Unity 6 Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 70.34.213.45:28015.
What Rust version is recorded for Local Unity 6 Test?
Rust network protocol 2633 and build 163794 on Windows: that is what Local Unity 6 Test runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for Local Unity 6 Test?
No response from Local Unity 6 Test; the server was last seen 41 days 11 hours ago.
In the rankings, which position does Local Unity 6 Test hold?
Over the last seven days, Local Unity 6 Test records #15,485 for player hours: the top – of all ranked servers.
Wipe data
What wipe schedule has been recorded for Local Unity 6 Test?
Local Unity 6 Test's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 41 days 15 hours ago.
Settings
What settings and rules apply on Local Unity 6 Test?
Gather rate for Local Unity 6 Test: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is off.
Which map has Local Unity 6 Test loaded?
A procedural map, generated by the game, is what Local Unity 6 Test runs.
Lists and filters
Where does Local Unity 6 Test appear among the Rust Graphs lists and filters?
On Rust Graphs, Local Unity 6 Test is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Local Unity 6 Test?
Tags published by Local Unity 6 Test, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): 163794 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is Local Unity 6 Test joined?
Enter client.connect 70.34.213.45:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp2
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.