DWG RG-S14544Server sheetchecked 31d ago
Rust
Offline 70.40.117.67:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Rust, and is it up?
The current state of Rust is offline, with the last sighting 31 days 1 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 27 September 2026 is when Rust Graphs first saw it.
What location is recorded for Rust?
There is no region published by Rust. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 70.40.117.67:28015.
On which Rust version is Rust running?
On Windows, Rust runs Rust network protocol 2633 and build 165217. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on Rust?
The latest refresh records Rust as offline, last seen 31 days 1 hours ago.
What rank has been recorded for Rust?
Within the top 61% of all ranked servers: Rust at #14,544 for player hours, seven days recorded.
Wipe data
Which times and days are wipes plotted at on Rust?
The record of Rust's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 32 days 15 hours ago.
Map and rules
Which rules and settings are recorded for Rust?
No gather rate is stated in the name of Rust. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
Which map has Rust loaded?
A procedural map, generated by the game, is what Rust runs.
Filters
On Rust Graphs, which lists and filters contain Rust?
These Rust Graphs lists include Rust: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Rust, what is meant by each tag?
Tags published by Rust, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to Rust?
Enter client.connect 70.40.117.67:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp1
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.