StatusLive Servers online11,758 Players58,600 Populated3,466 Wiped · 3 h133 Interval5 min Date28 OCT 2026

DWG RG-S14464Server sheetchecked 28d ago

Rust

Offline 70.40.118.22:28015 checked 28d ago

Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#14,464top 61%
Last wipe32d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct2 Oct4 Oct5 Oct7 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average
395 / 500
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
246 / 300
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average
42 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average
31 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
70 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
81 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Rust, and is it up?

Rust is offline at this moment; 28 days 21 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 29 September 2026 is when Rust Graphs first saw it.

In which location is Rust hosted?

A region is not published by Rust. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 70.40.118.22:28015.

What Rust version is recorded for Rust?

Rust network protocol 2633 and build 165217 on Windows: that is what Rust runs. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on Rust?

No response from Rust; the server was last seen 28 days 21 hours ago.

Against other Rust servers, where is Rust placed?

Within the top 61% of all ranked servers: Rust at #14,464 for player hours, seven days recorded.

Wipe times

Which times and days are wipes plotted at on Rust?

Too few wipes are on record for Rust to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 32 days 10 hours ago.

Map and rules

What settings and rules apply on Rust?

The name of Rust records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has Rust loaded?

A procedural map, generated by the game, is what Rust runs.

Filters

Where does Rust appear among the Rust Graphs lists and filters?

On Rust Graphs, Rust is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Rust?

gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags Rust publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Rust?

Enter client.connect 70.40.118.22:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players The slot count is 1.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded