StatusLive Servers online11,750 Players59,433 Populated3,457 Wiped · 3 h135 Interval5 min Date27 OCT 2026

DWG RG-S5641Server sheetchecked 8h ago

[EU-1] DEV SERVER [DEBUG]

Offline 70.78.128.211:28015 checked 8h ago

moddedoxide
Connect
Players now 1/ 500 0% full
7-day average1peak 1
Rank#5,641top 25%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75109:0011:0013:0016:0018:0014:00

Hourly average and peak, UTC.

Fig. 1Players on [EU-1] DEV SERVER [DEBUG]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct15 Oct19 Oct23 Oct27 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 12:44 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
125 / 100
02
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average
83 / 225
03
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
25 / 200
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average
75 / 700
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
17 / 1000
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average
14 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for [EU-1] DEV SERVER [DEBUG], and is it up?

Last seen 8 hours ago; right now [EU-1] DEV SERVER [DEBUG] is offline. 46 of 168 hours up over the last 7 full days, which is 27% of the time. On 27 September 2026 is when Rust Graphs first saw it.

In which location is [EU-1] DEV SERVER [DEBUG] hosted?

No region tag is published by [EU-1] DEV SERVER [DEBUG], but its name points to Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 70.78.128.211:28015 is its address.

What Rust version is recorded for [EU-1] DEV SERVER [DEBUG]?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on [EU-1] DEV SERVER [DEBUG]. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on [EU-1] DEV SERVER [DEBUG]?

No response from [EU-1] DEV SERVER [DEBUG]; the server was last seen 8 hours ago. The seven-day mean is 1 players; the peak over the same period is 1. The 48-hour peak falls at 19:00 UTC, averaging 1 players.

Against other Rust servers, where is [EU-1] DEV SERVER [DEBUG] placed?

Within the top 25% of all ranked servers: [EU-1] DEV SERVER [DEBUG] at #5,641 for player hours, seven days recorded.

Schedules

What is recorded on [EU-1] DEV SERVER [DEBUG] on wipe day?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for [EU-1] DEV SERVER [DEBUG]?

Too few wipes are on record for [EU-1] DEV SERVER [DEBUG] to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 12 days 10 hours ago.

Map and rules

Which rules and settings are recorded for [EU-1] DEV SERVER [DEBUG]?

Gather rate for [EU-1] DEV SERVER [DEBUG]: not stated in the name. 100 players per group at most. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Filters

Where does [EU-1] DEV SERVER [DEBUG] appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [EU-1] DEV SERVER [DEBUG] are: Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On [EU-1] DEV SERVER [DEBUG], what is meant by each tag?

Tags published by [EU-1] DEV SERVER [DEBUG], and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): Slots: 500; ts100 (Group limit): Team size is capped at 100; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join [EU-1] DEV SERVER [DEBUG]?

Enter client.connect 70.78.128.211:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players Slots: 500.
ts100
Group limit Team size is capped at 100.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded