DWG RG-S5641Server sheetchecked 8h ago
[EU-1] DEV SERVER [DEBUG]
Offline 70.78.128.211:28015 checked 8h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 12:44 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for [EU-1] DEV SERVER [DEBUG], and is it up?
Last seen 8 hours ago; right now [EU-1] DEV SERVER [DEBUG] is offline. 46 of 168 hours up over the last 7 full days, which is 27% of the time. On 27 September 2026 is when Rust Graphs first saw it.
In which location is [EU-1] DEV SERVER [DEBUG] hosted?
No region tag is published by [EU-1] DEV SERVER [DEBUG], but its name points to Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 70.78.128.211:28015 is its address.
What Rust version is recorded for [EU-1] DEV SERVER [DEBUG]?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on [EU-1] DEV SERVER [DEBUG]. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on [EU-1] DEV SERVER [DEBUG]?
No response from [EU-1] DEV SERVER [DEBUG]; the server was last seen 8 hours ago. The seven-day mean is 1 players; the peak over the same period is 1. The 48-hour peak falls at 19:00 UTC, averaging 1 players.
Against other Rust servers, where is [EU-1] DEV SERVER [DEBUG] placed?
Within the top 25% of all ranked servers: [EU-1] DEV SERVER [DEBUG] at #5,641 for player hours, seven days recorded.
Schedules
What is recorded on [EU-1] DEV SERVER [DEBUG] on wipe day?
The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for [EU-1] DEV SERVER [DEBUG]?
Too few wipes are on record for [EU-1] DEV SERVER [DEBUG] to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 12 days 10 hours ago.
Map and rules
Which rules and settings are recorded for [EU-1] DEV SERVER [DEBUG]?
Gather rate for [EU-1] DEV SERVER [DEBUG]: not stated in the name. 100 players per group at most. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
Filters
Where does [EU-1] DEV SERVER [DEBUG] appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry [EU-1] DEV SERVER [DEBUG] are: Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On [EU-1] DEV SERVER [DEBUG], what is meant by each tag?
Tags published by [EU-1] DEV SERVER [DEBUG], and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): Slots: 500; ts100 (Group limit): Team size is capped at 100; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join [EU-1] DEV SERVER [DEBUG]?
Enter client.connect 70.78.128.211:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts100,^o^z
Game
gmrust
mp500
ts100
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.