StatusLive Servers online11,823 Players87,533 Populated3,986 Wiped · 3 h174 Interval5 min Date28 OCT 2026

DWG RG-S4447Server sheetchecked 13m ago

HoiDaHoi's Super server 3X

Online 70.92.67.84:28015 checked 13m ago

3x moddedoxide
Connect
Players now 0/ 35 0% full
7-day average0peak 2
Rank#4,447top 20%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Fig. 1Players on HoiDaHoi's Super server 3X
Fig. 2

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctThu 15 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 06:03 UTC7d ago 2 – running 1
Thu 15 Oct, 23:45 UTC12d ago 2 held half 5.3 days 1
Thu 15 Oct, 04:10 UTC13d ago 2 – 0.8 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

Is HoiDaHoi's Super server 3X online, and what uptime has been recorded?

HoiDaHoi's Super server 3X is up at this moment. The uptime it reports puts the last restart at about 12 hours ago. For the last 7 full days the record is 157 of 168 hours up, 93% of the time. On 14 October 2026 is when Rust Graphs first saw it.

How does HoiDaHoi's Super server 3X perform, as measured?

Average server fps over the last 48 hours is 214; the lowest was 187. Counted at its highest: 33,111 entities, buildings, deployables and the rest of the world included. 1,889 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is HoiDaHoi's Super server 3X hosted?

There is no region published by HoiDaHoi's Super server 3X. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 70.92.67.84:28015 is its address.

On which Rust version is HoiDaHoi's Super server 3X running?

Rust network protocol 2635 and build 168909 on Linux: that is what HoiDaHoi's Super server 3X runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on HoiDaHoi's Super server 3X?

0 of 35 slots on HoiDaHoi's Super server 3X are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 2. Over the last 48 hours the busiest hour was 01:00 UTC, at an average of 2 players.

In the rankings, which position does HoiDaHoi's Super server 3X hold?

Player hours over seven days place HoiDaHoi's Super server 3X at #4,447, within the top 20% of ranked servers.

Wipe times

What happens on HoiDaHoi's Super server 3X on the day of a wipe?

An average of 2 players was recorded at the busiest point of its recent wipes. 17 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

On HoiDaHoi's Super server 3X, when do wipes occur?

There is no next wipe to predict at HoiDaHoi's Super server 3X, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 7 days 10 hours ago.

Map and rules

Which rules and settings are recorded for HoiDaHoi's Super server 3X?

HoiDaHoi's Super server 3X takes its gather rate from its name: 3x. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for HoiDaHoi's Super server 3X?

Seed 40310 and size 2,500 define the procedural map HoiDaHoi's Super server 3X generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain HoiDaHoi's Super server 3X?

On Rust Graphs, HoiDaHoi's Super server 3X is placed in these lists: 3x Rust servers, plotted and Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.

On HoiDaHoi's Super server 3X, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp35 (Max players): 35 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags HoiDaHoi's Super server 3X publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to HoiDaHoi's Super server 3X?

Connect with client.connect 70.92.67.84:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp35,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp35
Max players 35 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded