StatusLive Servers online11,858 Players85,113 Populated3,958 Wiped · 3 h170 Interval5 min Date27 OCT 2026

DWG RG-S15874Server sheetchecked 19d ago

Terc's Vanilla Staging Test

Offline 71.166.51.3:28215 checked 19d ago

Connect
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,874top 72%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Terc's Vanilla Staging Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average
725 / 825
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average
52 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average
106 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
415 / 500
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
226 / 300
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average
186 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Terc's Vanilla Staging Test, and is it up?

The current state of Terc's Vanilla Staging Test is offline, with the last sighting 19 days 6 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 8 October 2026.

What location is recorded for Terc's Vanilla Staging Test?

No region is published by Terc's Vanilla Staging Test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 71.166.51.3:28215 is its address.

On which Rust version is Terc's Vanilla Staging Test running?

Rust network protocol 2634 and build 167268 on Linux: that is what Terc's Vanilla Staging Test runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on Terc's Vanilla Staging Test?

No response from Terc's Vanilla Staging Test; the server was last seen 19 days 6 hours ago.

Against other Rust servers, where is Terc's Vanilla Staging Test placed?

Within the top 72% of all ranked servers: Terc's Vanilla Staging Test at #15,874 for player hours, seven days recorded.

Wipe times

Which times and days are wipes plotted at on Terc's Vanilla Staging Test?

Terc's Vanilla Staging Test's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 19 days 8 hours ago.

Settings

Which settings does Terc's Vanilla Staging Test run, and what rules?

No gather rate is stated in the name of Terc's Vanilla Staging Test. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is Terc's Vanilla Staging Test played?

Terc's Vanilla Staging Test runs a procedural map, which the game generates.

Tags

Where does Terc's Vanilla Staging Test appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Terc's Vanilla Staging Test: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Terc's Vanilla Staging Test?

Tags published by Terc's Vanilla Staging Test, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167268 (Build): Build: 167268; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Terc's Vanilla Staging Test joined?

Enter client.connect 71.166.51.3:28215 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167268,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players Slots: 5.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167268
Build Build: 167268.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded