StatusLive Servers online11,659 Players33,003 Populated2,823 Wiped · 3 h78 Interval5 min Date29 OCT 2026

DWG RG-S15912Server sheetchecked 21d ago

A Rust Server (Not Staging)

Offline 71.168.236.93:28020 checked 21d ago

Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,912top 72%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on A Rust Server (Not Staging)
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct8 Oct11 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 02:30 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average
152 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
121 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
13 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average
24 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
12 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
26 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is A Rust Server (Not Staging), and is it online now?

Last seen 21 days 4 hours ago; right now A Rust Server (Not Staging) is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 28 September 2026 is when Rust Graphs first saw it.

What location is recorded for A Rust Server (Not Staging)?

No region is published by A Rust Server (Not Staging). Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 71.168.236.93:28020 is its address.

What Rust version is recorded for A Rust Server (Not Staging)?

The platform is Linux and the version is Rust network protocol 2634 and build 166652 on A Rust Server (Not Staging). Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on A Rust Server (Not Staging)?

The latest refresh records A Rust Server (Not Staging) as offline, last seen 21 days 4 hours ago.

What rank has been recorded for A Rust Server (Not Staging)?

Player hours over seven days place A Rust Server (Not Staging) at #15,912, within the top 72% of ranked servers.

Wipe data

What is recorded on A Rust Server (Not Staging) on wipe day?

The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on A Rust Server (Not Staging)?

A Rust Server (Not Staging)'s rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 24 days 1 hours ago.

Rules and settings

Which rules and settings are recorded for A Rust Server (Not Staging)?

No gather rate is stated in the name of A Rust Server (Not Staging). Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has A Rust Server (Not Staging) loaded?

A Rust Server (Not Staging) runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain A Rust Server (Not Staging)?

These Rust Graphs lists include A Rust Server (Not Staging): Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On A Rust Server (Not Staging), what is meant by each tag?

The game's server browser reads these tags from A Rust Server (Not Staging): gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join A Rust Server (Not Staging)?

In Rust, press F1 and type client.connect 71.168.236.93:28020 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players The slot count is 40.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build 166652 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded