StatusLive Servers online11,652 Players47,233 Populated3,140 Wiped · 3 h114 Interval5 min Date29 OCT 2026

DWG RG-S15128Server sheetchecked 12d ago

Rust Provider Runtime Test - Private LAN

Offline 71.193.134.10:28019 checked 12d ago

Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,128top 70%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust Provider Runtime Test - Private LAN
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Rust Provider Runtime Test - Private LAN, and is it up?

Last seen 12 days 11 hours ago; right now Rust Provider Runtime Test - Private LAN is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 16 October 2026.

In which location is Rust Provider Runtime Test - Private LAN hosted?

No region is published by Rust Provider Runtime Test - Private LAN. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 71.193.134.10:28019 is its address.

What Rust version is recorded for Rust Provider Runtime Test - Private LAN?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on Rust Provider Runtime Test - Private LAN. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on Rust Provider Runtime Test - Private LAN?

Rust Provider Runtime Test - Private LAN is not responding at the latest refresh; the last record of it online is 12 days 11 hours ago.

In the rankings, which position does Rust Provider Runtime Test - Private LAN hold?

Within the top 70% of all ranked servers: Rust Provider Runtime Test - Private LAN at #15,128 for player hours, seven days recorded.

Wipe times

Which times and days are wipes plotted at on Rust Provider Runtime Test - Private LAN?

Too few wipes are on record for Rust Provider Runtime Test - Private LAN to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 13 days 6 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for Rust Provider Runtime Test - Private LAN?

The name of Rust Provider Runtime Test - Private LAN records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has Rust Provider Runtime Test - Private LAN loaded?

Rust Provider Runtime Test - Private LAN runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain Rust Provider Runtime Test - Private LAN?

On Rust Graphs, Rust Provider Runtime Test - Private LAN is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On Rust Provider Runtime Test - Private LAN, what is meant by each tag?

Tags published by Rust Provider Runtime Test - Private LAN, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): 2 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join Rust Provider Runtime Test - Private LAN?

In Rust, press F1 and type client.connect 71.193.134.10:28019 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players 2 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded