StatusLive Servers online11,639 Players47,599 Populated3,178 Wiped · 3 h101 Interval5 min Date28 OCT 2026

DWG RG-S16552Server sheetchecked 30d ago

GoldenRay Test Server

Offline 71.202.110.209:28015 checked 30d ago

Connect
Players now 0/ 5 0% full
7-day average0peak –
Rank#16,552top 70%
Last wipe33d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on GoldenRay Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 20:55 UTC33d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average
465 / 475
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
262 / 225
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average
30 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average
33 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average
143 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
55 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is GoldenRay Test Server, and is it online now?

Last seen 30 days 10 hours ago; right now GoldenRay Test Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.

In which location is GoldenRay Test Server hosted?

No region is published by GoldenRay Test Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 71.202.110.209:28015.

On which Rust version is GoldenRay Test Server running?

Rust network protocol 2633 and build 163206 on Windows: that is what GoldenRay Test Server runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on GoldenRay Test Server?

No response from GoldenRay Test Server; the server was last seen 30 days 10 hours ago.

Against other Rust servers, where is GoldenRay Test Server placed?

Over the last seven days, GoldenRay Test Server records #16,552 for player hours: the top 70% of all ranked servers.

Wipe data

What is recorded on GoldenRay Test Server on wipe day?

The recent wipes averaged a busiest count of 1 players. At 2 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for GoldenRay Test Server?

Too few wipes are on record for GoldenRay Test Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 33 days 10 hours ago.

Rules and settings

Which rules and settings are recorded for GoldenRay Test Server?

Gather rate for GoldenRay Test Server: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

What is the map for GoldenRay Test Server?

GoldenRay Test Server runs a procedural map, which the game generates.

Tags

Where does GoldenRay Test Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include GoldenRay Test Server: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On GoldenRay Test Server, what is meant by each tag?

Tags published by GoldenRay Test Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163206 (Build): 163206 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to GoldenRay Test Server?

In Rust, press F1 and type client.connect 71.202.110.209:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163206,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players The slot count is 5.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs163206
Build 163206 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded