StatusLive Servers online11,834 Players76,849 Populated3,824 Wiped · 3 h147 Interval5 min Date27 OCT 2026

DWG RG-S13819Server sheetchecked 25d ago

VengefulNetwork | Private

Offline 71.80.154.45:28015 checked 25d ago

Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#13,819top 60%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on VengefulNetwork | Private
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:57 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average
667 / 750
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average
50 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average
87 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average
370 / 450
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
179 / 250
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average
162 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is VengefulNetwork | Private, and is it online now?

The current state of VengefulNetwork | Private is offline, with the last sighting 25 days 16 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 2 October 2026.

In which location is VengefulNetwork | Private hosted?

There is no region published by VengefulNetwork | Private. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 71.80.154.45:28015.

On which Rust version is VengefulNetwork | Private running?

On Windows, VengefulNetwork | Private runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on VengefulNetwork | Private?

No response from VengefulNetwork | Private; the server was last seen 25 days 16 hours ago.

What rank has been recorded for VengefulNetwork | Private?

Over the last seven days, VengefulNetwork | Private records #13,819 for player hours: the top 60% of all ranked servers.

Wipe data

On VengefulNetwork | Private, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe, the crowd peaked.

On VengefulNetwork | Private, when do wipes occur?

The record of VengefulNetwork | Private's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 25 days 16 hours ago.

Map and rules

What settings and rules apply on VengefulNetwork | Private?

Gather rate for VengefulNetwork | Private: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

On which map is VengefulNetwork | Private played?

A procedural map, generated by the game, is what VengefulNetwork | Private runs.

Filters

Where does VengefulNetwork | Private appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry VengefulNetwork | Private are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On VengefulNetwork | Private, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags VengefulNetwork | Private publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join VengefulNetwork | Private?

Connect with client.connect 71.80.154.45:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded