StatusLive Servers online11,666 Players52,161 Populated3,273 Wiped · 3 h84 Interval5 min Date28 OCT 2026

DWG RG-S13493Server sheetchecked 12d ago

WindowsGSM - Server #1

Offline 72.11.42.148:28015 checked 12d ago

Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#13,493top 62%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on WindowsGSM - Server #1
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average
432 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
302 / 325
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average
37 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average
28 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average
159 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
67 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is WindowsGSM - Server #1 online, and what uptime has been recorded?

WindowsGSM - Server #1 is offline at this moment; 12 days 23 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 15 October 2026.

In which location is WindowsGSM - Server #1 hosted?

There is no region published by WindowsGSM - Server #1. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 72.11.42.148:28015.

On which Rust version is WindowsGSM - Server #1 running?

On Windows, WindowsGSM - Server #1 runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on WindowsGSM - Server #1?

The latest refresh records WindowsGSM - Server #1 as offline, last seen 12 days 23 hours ago.

In the rankings, which position does WindowsGSM - Server #1 hold?

Player hours over seven days place WindowsGSM - Server #1 at #13,493, within the top 62% of ranked servers.

Schedules

On WindowsGSM - Server #1, when do wipes occur?

WindowsGSM - Server #1's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 13 days 1 hours ago the current world was made.

Settings

What settings and rules apply on WindowsGSM - Server #1?

No gather rate is stated in the name of WindowsGSM - Server #1. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is WindowsGSM - Server #1 played?

A procedural map, generated by the game, is what WindowsGSM - Server #1 runs.

Tags

Where does WindowsGSM - Server #1 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry WindowsGSM - Server #1 are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On WindowsGSM - Server #1, what is meant by each tag?

Tags published by WindowsGSM - Server #1, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to WindowsGSM - Server #1?

Enter client.connect 72.11.42.148:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded