StatusLive Servers online11,737 Players72,806 Populated3,664 Wiped · 3 h128 Interval5 min Date28 OCT 2026

DWG RG-S16943Server sheetchecked 30d ago

LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER

Offline 72.178.40.244:29015 checked 30d ago

Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#16,943top 71%
Last wipe30d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 20:31 UTC30d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average
673 / 700
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
429 / 475
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average
33 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average
60 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average
229 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
119 / 150
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER online, and what uptime has been recorded?

LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is offline at this moment; 30 days 16 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 27 September 2026 is when Rust Graphs first saw it.

What location is recorded for LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

There is no region published by LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 72.178.40.244:29015.

What Rust version is recorded for LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

On Linux, LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

The latest refresh records LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER as offline, last seen 30 days 16 hours ago.

What rank has been recorded for LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

Player hours over seven days place LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER at #16,943, within the top 71% of ranked servers.

Wipe times

What happens on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER on the day of a wipe?

The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

The record of LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 30 days 16 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

Gather rate for LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

A procedural map, generated by the game, is what LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER runs.

Lists and filters

Where does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER appear among the Rust Graphs lists and filters?

On Rust Graphs, LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

Tags published by LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): 1 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER joined?

Enter client.connect 72.178.40.244:29015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players 1 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build Build: 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded