StatusLive Servers online11,695 Players39,471 Populated2,990 Wiped · 3 h89 Interval5 min Date29 OCT 2026

DWG RG-S7281Server sheetchecked 6d ago

Sechs-Felder-Inseltraining

Offline 72.208.25.169:28085 checked 6d ago

Connect
Players now 0/ 1 0% full
7-day average1peak 1
Rank#7,281top 33%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Sechs-Felder-Inseltraining
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.6 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 18 OctFri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 04:01 UTC10d ago 1 – running 0
Fri 16 Oct, 17:57 UTC12d ago 1 – 1.4 days 0
Tue 13 Oct, 20:03 UTC15d ago 1 held half 2.9 days 0
Sun 11 Oct, 06:11 UTC17d ago 0 – 2.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Sechs-Felder-Inseltraining, and is it online now?

The current state of Sechs-Felder-Inseltraining is offline, with the last sighting 6 days 8 hours ago. 19 of 168 hours up over the last 7 full days, which is 11% of the time. On 11 October 2026 is when Rust Graphs first saw it.

In which location is Sechs-Felder-Inseltraining hosted?

A region is not published by Sechs-Felder-Inseltraining. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 72.208.25.169:28085 is its address.

What Rust version is recorded for Sechs-Felder-Inseltraining?

Rust network protocol 2634 and build 167584 on Windows: that is what Sechs-Felder-Inseltraining runs. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on Sechs-Felder-Inseltraining?

No response from Sechs-Felder-Inseltraining; the server was last seen 6 days 8 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.

Against other Rust servers, where is Sechs-Felder-Inseltraining placed?

Within the top 33% of all ranked servers: Sechs-Felder-Inseltraining at #7,281 for player hours, seven days recorded.

Schedules

What is recorded on Sechs-Felder-Inseltraining on wipe day?

At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

Which times and days are wipes plotted at on Sechs-Felder-Inseltraining?

There is no next wipe to predict at Sechs-Felder-Inseltraining, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 10 days 22 hours ago the current world was made.

Rules and settings

What settings and rules apply on Sechs-Felder-Inseltraining?

No gather rate is stated in the name of Sechs-Felder-Inseltraining. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Filters

On Rust Graphs, which lists and filters contain Sechs-Felder-Inseltraining?

On Rust Graphs, Sechs-Felder-Inseltraining is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Sechs-Felder-Inseltraining?

gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): 167584 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags Sechs-Felder-Inseltraining publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Sechs-Felder-Inseltraining?

In Rust, press F1 and type client.connect 72.208.25.169:28085 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players Slots: 1.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs167584
Build 167584 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded