DWG RG-S7281Server sheetchecked 6d ago
Sechs-Felder-Inseltraining
Offline 72.208.25.169:28085 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 04:01 UTC10d ago | 1 | – | running | 0 |
| Fri 16 Oct, 17:57 UTC12d ago | 1 | – | 1.4 days | 0 |
| Tue 13 Oct, 20:03 UTC15d ago | 1 | held half | 2.9 days | 0 |
| Sun 11 Oct, 06:11 UTC17d ago | 0 | – | 2.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Sechs-Felder-Inseltraining, and is it online now?
The current state of Sechs-Felder-Inseltraining is offline, with the last sighting 6 days 8 hours ago. 19 of 168 hours up over the last 7 full days, which is 11% of the time. On 11 October 2026 is when Rust Graphs first saw it.
In which location is Sechs-Felder-Inseltraining hosted?
A region is not published by Sechs-Felder-Inseltraining. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 72.208.25.169:28085 is its address.
What Rust version is recorded for Sechs-Felder-Inseltraining?
Rust network protocol 2634 and build 167584 on Windows: that is what Sechs-Felder-Inseltraining runs. The same protocol is required for joining, and Steam updates your game to it.
Population
How many players are plotted on Sechs-Felder-Inseltraining?
No response from Sechs-Felder-Inseltraining; the server was last seen 6 days 8 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.
Against other Rust servers, where is Sechs-Felder-Inseltraining placed?
Within the top 33% of all ranked servers: Sechs-Felder-Inseltraining at #7,281 for player hours, seven days recorded.
Schedules
What is recorded on Sechs-Felder-Inseltraining on wipe day?
At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
Which times and days are wipes plotted at on Sechs-Felder-Inseltraining?
There is no next wipe to predict at Sechs-Felder-Inseltraining, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 10 days 22 hours ago the current world was made.
Rules and settings
What settings and rules apply on Sechs-Felder-Inseltraining?
No gather rate is stated in the name of Sechs-Felder-Inseltraining. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
Filters
On Rust Graphs, which lists and filters contain Sechs-Felder-Inseltraining?
On Rust Graphs, Sechs-Felder-Inseltraining is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on Sechs-Felder-Inseltraining?
gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): 167584 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags Sechs-Felder-Inseltraining publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join Sechs-Felder-Inseltraining?
In Rust, press F1 and type client.connect 72.208.25.169:28085 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust
mp1
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.