DWG RG-S15465Server sheetchecked 34d ago
Name of Server as Shown on the Client Server List
Offline 72.22.195.83:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Name of Server as Shown on the Client Server List, and is it up?
The current state of Name of Server as Shown on the Client Server List is offline, with the last sighting 34 days 13 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 23 September 2026.
What location is recorded for Name of Server as Shown on the Client Server List?
A region code of us4 is published, but no region, by Name of Server as Shown on the Client Server List. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 72.22.195.83:28015 is its address.
What Rust version is recorded for Name of Server as Shown on the Client Server List?
The platform is Windows and the version is Rust network protocol 2623 and build 148916 on Name of Server as Shown on the Client Server List. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on Name of Server as Shown on the Client Server List?
The latest refresh records Name of Server as Shown on the Client Server List as offline, last seen 34 days 13 hours ago.
What rank has been recorded for Name of Server as Shown on the Client Server List?
Player hours over seven days place Name of Server as Shown on the Client Server List at #15,465, within the top 71% of ranked servers.
Wipe times
What wipe schedule has been recorded for Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 187 days 16 hours ago.
Rules and settings
What settings and rules apply on Name of Server as Shown on the Client Server List?
Gather rate for Name of Server as Shown on the Client Server List: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
On which map is Name of Server as Shown on the Client Server List played?
A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.
Filters
On Rust Graphs, which lists and filters contain Name of Server as Shown on the Client Server List?
On Rust Graphs, Name of Server as Shown on the Client Server List is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Name of Server as Shown on the Client Server List, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2623 (Protocol): Your game must match protocol 2623 to join; cs148916 (Build): Build: 148916; ptrak (Networking): The network layer is RakNet, the game's standard; $rus4 (Region code): us4 is the server's region code are the tags Name of Server as Shown on the Client Server List publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
By what method do you join Name of Server as Shown on the Client Server List?
In Rust, press F1 and type client.connect 72.22.195.83:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp1,ptrak,$rus4,v2623,gmrust,cs148916,ts8
Game
gmrust
mp1
ts8
v2623
cs148916
ptrak
$rus4
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.