StatusLive Servers online11,851 Players93,847 Populated3,878 Wiped · 3 h391 Interval5 min Date29 OCT 2026

DWG RG-S15236Server sheetchecked 15d ago

SIPLAB-Rust-fixed

Offline 72.225.139.233:11300 checked 15d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,236top 70%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on SIPLAB-Rust-fixed
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is SIPLAB-Rust-fixed online, and what uptime has been recorded?

The current state of SIPLAB-Rust-fixed is offline, with the last sighting 15 days 1 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 14 October 2026 is when Rust Graphs first saw it.

What location is recorded for SIPLAB-Rust-fixed?

A region is not published by SIPLAB-Rust-fixed. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 72.225.139.233:11300 is its address.

On which Rust version is SIPLAB-Rust-fixed running?

On Linux, SIPLAB-Rust-fixed runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for SIPLAB-Rust-fixed?

The latest refresh records SIPLAB-Rust-fixed as offline, last seen 15 days 1 hours ago.

Against other Rust servers, where is SIPLAB-Rust-fixed placed?

Within the top 70% of all ranked servers: SIPLAB-Rust-fixed at #15,236 for player hours, seven days recorded.

Wipe data

What wipe schedule has been recorded for SIPLAB-Rust-fixed?

SIPLAB-Rust-fixed's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 15 days 1 hours ago the current world was made.

Settings

Which settings does SIPLAB-Rust-fixed run, and what rules?

No gather rate is stated in the name of SIPLAB-Rust-fixed. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for SIPLAB-Rust-fixed?

A procedural map, generated by the game, is what SIPLAB-Rust-fixed runs.

Lists and filters

Where does SIPLAB-Rust-fixed appear among the Rust Graphs lists and filters?

These Rust Graphs lists include SIPLAB-Rust-fixed: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On SIPLAB-Rust-fixed, what is meant by each tag?

Tags published by SIPLAB-Rust-fixed, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to SIPLAB-Rust-fixed?

In Rust, press F1 and type client.connect 72.225.139.233:11300 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded