DWG RG-S15420Server sheetchecked 12m ago
PRIVATE
Online NA 72.34.60.40:29015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 3 November, 23:17 UTC, in 6d 20h. Its weekly schedule tag · low confidence
Coming wipes
- 6d 20hTue 3 Nov, 23:17 UTC
- 8d 15hThu 5 Nov, 19:00 UTCFW
- 13d 20hTue 10 Nov, 23:17 UTC
- 20d 20hTue 17 Nov, 23:17 UTC
- 27d 20hTue 24 Nov, 23:17 UTC
- 34d 20hTue 1 Dec, 23:17 UTC
- 36d 15hThu 3 Dec, 19:00 UTCFW
- 41d 20hTue 8 Dec, 23:17 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 23:17 UTC21d ago | 1 | – | running | 0 |
| Fri 2 Oct, 08:52 UTC25d ago | 0 | – | 4.6 days | 0 |
| Thu 24 Sep, 05:25 UTC33d ago | 1 | halved by day 4 | 8.1 days | 0 |
| Wed 23 Sep, 03:09 UTC35d ago | 1 | – | 1.1 days | 0 |
| Tue 22 Sep, 09:14 UTC35d ago | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for PRIVATE, and is it up?
At this moment PRIVATE is online. The uptime it reports puts the last restart at about 4 days 1 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 22 September 2026.
Is PRIVATE stable in the figures recorded?
82 server fps on average over the last 48 hours, and never under 49. Counted at its highest: 38,907 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,405 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is PRIVATE hosted?
In North America PRIVATE lists itself, tagged NA. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 72.34.60.40:29015.
On which Rust version is PRIVATE running?
The platform is Windows and the version is Rust network protocol 2634 and build 166652 on PRIVATE. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on PRIVATE?
At the last refresh, PRIVATE recorded 0 players across 10 slots. Averaged across seven days, the player count is 0.
In the rankings, which position does PRIVATE hold?
The same seven-day player-hour count places PRIVATE at #1,544 within North America, #15,420 across all ranked servers and in the top 69% of them.
Wipe times
On PRIVATE, what does the data show for wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 4.
Which times and days are wipes plotted at on PRIVATE?
Its tag is followed for the prediction: too few of PRIVATE's wipes are on record to confirm the schedule. Tuesday 3 November at 23:17 UTC is the date its next wipe is due. The world it runs now was made 21 days 3 hours ago. The tags state a weekly wipe schedule.
Settings
Which rules and settings are recorded for PRIVATE?
The name of PRIVATE records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for PRIVATE?
Size 4,500 with seed 1337: that is the procedural map PRIVATE runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.
Filters
On Rust Graphs, which lists and filters contain PRIVATE?
These Rust Graphs lists include PRIVATE: Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
On PRIVATE, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^w (Weekly): A wipe occurs every week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): In the server browser it appears under North America are the tags PRIVATE publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is PRIVATE joined?
Connect with client.connect 72.34.60.40:29015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2634,^w,NA,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.